Discover and install skills, docs, and rules to enhance your AI agent's capabilities.
| Name | Contains | Score |
|---|---|---|
MengTo/Skills Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zones, combat integration, content data, progression, saves, or production-ready vertical slices. | Skills | |
MengTo/Skills Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry, AI-generated reference art, 2D UI media, sprites, VFX, and performance-ready runtime asset delivery. | Skills | |
MengTo/Skills Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic joints and sockets, hurtboxes and attack volumes, combat animation states, enemy-runtime adapters, LODs, deterministic review fixtures, and validating that every monster follows one shared system. | Skills | |
MengTo/Skills Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing. | Skills | |
MengTo/Skills Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile. | Skills | |
MengTo/Skills Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and camera regression tests. | Skills | |
MengTo/Skills Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification. | Skills | |
MengTo/Skills Write, rewrite, review, or continuously refine X/Twitter posts in Meng To's current voice using his deduplicated authored-post corpus, personal and product context, shared resources, and Content repo evidence. Use when asked to improve a tweet in Meng's tone, draft an original post, reply, thread, resource share, or quote post as Meng, check whether an angle repeats an earlier post, study Meng's writing style, ingest another 20-50 authored posts, or hone the reusable Meng X voice profile. | Skills | |
MengTo/Skills Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obstacle-aware line of sight, player and enemy vision ranges, hidden-enemy targeting rules, fog shader artifacts such as spokes or seams, mobile ray budgets, lifecycle and menu-state integration, and deterministic fog-of-war tests. | Skills | |
MengTo/Skills Generate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements. Use when a user provides a brand identity image, poster, editorial campaign, moodboard, or generated concept and asks for inspired alternatives, several distinct brands in one visual family, a closer-to-reference V2, exact wordmarks inside images, or originality-safe image-generation prompts and outputs. | Skills | |
MengTo/Skills Generate ElevenLabs text-to-speech audio from scripts or inline text using local voice profiles. Use when the user asks for ElevenLabs, text-to-speech, TTS, narration, voiceover, speech audio, or voice generation; load voice names, voice ids, emails, owners, and account-specific defaults only from local config outside the skill. | Skills | |
MengTo/Skills Audit a website or digital experience against its supplied source references for originality and plagiarism risk. Use when Codex must compare current or historical site output with reference pages, capture packs, screenshots, copy, brands, numbers, images, assets, videos, layouts, motion, or code; raise evidence-backed red flags; distinguish common visual grammar from distinctive copying; and propose concrete fixes without making unsupported legal claims. | Skills | |
MengTo/Skills Convert an article, tutorial, or prompt pack into focused reusable AgentSkills, one independent capability per skill, with portable instructions, example prompts, working demos, preview screenshots, validation, gallery updates, and a narrow commit. Use when the user asks to turn an article's prompts, tutorial sections, design patterns, interactions, or workflow ideas into complete skills rather than leaving them as prose. | Skills | |
primer/react Use when: starting, checking, or using the Storybook dev server; looking up Primer React component stories, props, or documentation; previewing component variants; writing or verifying Storybook stories; using the primer-storybook MCP to explore components. Covers starting Storybook, checking if it is running, and using MCP tools (list-all-documentation, get-documentation, get-storybook-story-instructions, preview-stories) to look up components. | Skills | |
primer/react Use when: deprecating Primer React components or hooks. Covers source annotations, docs metadata, changesets, docs page updates, and validation for deprecations. | Skills | |
huangruiteng/CS-Notes Coordinate Lark/Feishu CLI tasks from Codex. Use when a request involves Feishu/Lark docs, wiki, Drive files, Sheets, Base, Calendar, Minutes, IM, Mail, Tasks, Contacts, Slides, whiteboards, approvals, attendance, or when a Lark URL/token must be read, edited, summarized, routed, or turned into a real work artifact. | Skills | |
huangruiteng/CS-Notes Organize tasting menus, menu photos, and visit notes into the right gourmet note. Use when the user shares a restaurant menu, wants a tasting write-up, or asks to merge a new visit into Notes/Gourmet.md without overwriting earlier visits. | Skills | |
huangruiteng/CS-Notes Inspect GitHub pull requests, issues, workflow runs, and API data with the gh CLI. Use when the user wants repository facts from GitHub without opening the browser, especially for PR status, CI failures, issue lists, or structured JSON output. | Skills | |
ChromeDevTools/devtools-frontend Guidance on selecting the appropriate test suite (Unit, API, or E2E tests) when writing new tests in Chrome DevTools. MUST be used when writing new tests. | Skills | |
pollinations/pollinations Sync the main branch into production via the GitHub merges API. Pre-checks for merge conflicts and bails out with a clear reason if the merge isn't clean. Use when asked to merge main into production, deploy main to production, or sync production. | Skills |
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