Discover and install skills, docs, and rules to enhance your AI agent's capabilities.
| Name | Contains | Score |
|---|---|---|
popey/gamedev.sh-skills Integrates the Y8 JavaScript SDK into JavaScript and HTML5 games. Covers SDK loading and initialization handshake, player authentication via Y8 login, cloud-backed user data storage, interstitial and rewarded ads through Google AdSense, native achievement unlocking and listing, and in-game leaderboard score submission and retrieval. Use when the user mentions Y8 SDK, Y8 API, Y8 integration, Y8 leaderboard, Y8 achievements, Y8 login, or adding Y8 features to a JavaScript or HTML5 game. | Skills | — |
popey/gamedev.sh-skills Integrates the Poki JavaScript SDK (PokiSDK) into JavaScript browser games. Initializes PokiSDK, configures interstitial and rewarded ad breaks (commercialBreak, rewardedBreak), manages gameplay lifecycle events (gameplayStart, gameplayStop), and sets up loading progress tracking (gameLoadingFinished). Use when the user mentions Poki, PokiSDK, web game monetization, game portal integration, ad breaks in browser games, or distributing an HTML5 game on the Poki platform. | Skills | — |
popey/gamedev.sh-skills Complete reference for integrating the Playgama Bridge JS SDK into HTML5 games. Use when working with cross-platform publishing, ads, IAP, leaderboards, achievements, storage, social features, or remote config via the JS SDK. | Skills | — |
popey/gamedev.sh-skills Integrates the MSN JavaScript SDK (`window.$msstart`) into JavaScript games running on Microsoft Start. Handles SDK initialization, player authentication, cloud save key/value storage, display banner and interstitial/rewarded ad lifecycles, native sharing, leaderboard score submission, and in-app purchases. Use when the user mentions MSN SDK setup, MSN ads integration, game monetization with MSN, adding MSN features to a JavaScript game, `$msstart`, `msstart` script, MSN cloud save, or MSN IAP. | Skills | — |
popey/gamedev.sh-skills Use when integrating the Lagged JavaScript SDK into an HTML5 game published on Lagged.com, adding Lagged leaderboards, handling Lagged ad placements, or setting up user authentication via the Lagged API. Initializes the Lagged SDK (window.LaggedAPI), retrieves player profile data, submits scores to native leaderboards, unlocks achievements, and integrates interstitial and rewarded ads for games on the Lagged.com game portal. | Skills | — |
popey/test-tessl-review-skill A simple test skill that greets the user | Skills | — |
popey/gamedev.sh-skills Integrates the GameDistribution JavaScript SDK (GD SDK) into a JavaScript or HTML5 game, covering SDK initialization, interstitial and rewarded ad display, banner ads, ad callback handling, and game lifecycle events. Use when the user asks about GameDistribution, GD SDK, game ads, HTML5 game monetization, ad integration, or wiring up ads and lifecycle events in a JavaScript or HTML5 game. | Skills | — |
popey/test-tessl-review-skill A simple test skill to verify the updated footer | Skills | — |
popey/gamedev.sh-skills Integrates the CrazyGames JavaScript SDK (v3) into a browser or HTML5 game. Handles SDK initialization, user authentication and profile retrieval, persistent key/value storage, interstitial and rewarded ad breaks, adblock detection, responsive banner ads, gameplay lifecycle hooks (loadingStart/Stop, gameplayStart/Stop, happytime), and optional Xsolla Pay Station in-app purchases with analytics order tracking. Use when the user mentions CrazyGames, wants to publish or integrate a game on CrazyGames, or needs to add SDK features like ads, user accounts, game events, storage, or in-game purchases to a browser/HTML5/JavaScript game. | Skills | — |
popey/test-tessl-review-skill Review code for maintainability improvements and best practices. | Skills | — |
popey/tessl-plugin-demo Write clear, conventional git commit messages | Skills | — |
jscraik/Agent-Skills Use when listing or installing Codex skills from curated sources, GitHub repo paths, private repos, or local package locations. | Skills | — |
jscraik/Agent-Skills Use when creating or updating a Codex skill package with focused triggers, progressive disclosure, evals, evidence, or tool integration. | Skills | — |
jscraik/Agent-Skills Use when the user asks how to build with OpenAI products or APIs, asks about Codex itself or choosing Codex surfaces, needs up-to-date official documentation with citations, help choosing the latest model for a use case, or model upgrade and prompt-upgrade guidance; use OpenAI docs MCP tools for non-Codex docs questions, use the Codex manual helper first for broad Codex self-knowledge, and restrict fallback browsing to official OpenAI domains. | Skills | — |
jscraik/Agent-Skills Binary calibration pack for recurring workflow guardrail recommendations. | Skills | — |
jscraik/Agent-Skills Analyze git-history security ownership when sensitive files, CODEOWNERS coverage, bus factor, contributor concentration, and remediation evidence need mapping. | Skills | — |
jscraik/Agent-Skills Run, audit, and design authorized Recon Workbench workflows when scoped target interrogation needs evidence artifacts, redaction, validation, and safe reporting. | Skills | — |
adamsardo/bolt-slides-couch Build a premium PRESENTED slide deck — classic one-slide-at-a-time slides you advance with a clicker — as a Vite + React app. It keeps the Slidev navigation UI (floating glass dock + thumbnail rail + click-builds + presenter) but slides are RESPONSIVE React (reflow to any screen, no fixed canvas) and fully interactive. Use this for a deck you'll PRESENT (talk over, projector, screen-share) when you want web interactivity and responsiveness without Slidev's constraints. The repo IS the running app (Vite + React) — you install it in place, theme the tokens, and AUTHOR an original deck from the user's real topic/brand. | Skills | — |
christopher-buss/skills Test-driven development (TDD) with red-green-refactor loop. Use when user wants to build features, fix bugs, mentions "tdd", wants integration tests, or implementing all new code. | Skills | — |
christopher-buss/skills Use when writing TypeScript code for Roblox using roblox-ts, especially when unsure if a JavaScript API exists or how to handle Luau interop | Skills | — |
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