CtrlK
BlogDocsLog inGet started
Tessl Logo
SkillPublic

day-one-patch

Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.

Quality

80%

Does it follow best practices?

Run evals on this skill

Adds up to 20 points to the overall score

View guide
SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./.claude/skills/day-one-patch/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

88%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is an exemplary multi-phase orchestration workflow: every phase has concrete inputs, exact prompts, approval gates, and failure handling, with validation and feedback loops covering the QA gate, rollback, and unverified-result cases. Its weaknesses are minor: a handful of editorial rationale passages that pad the token budget, and a monolithic single-file structure where the long output template could be externalized. Neither weakens the skill's practical executability.

Suggestions

Trim the rhetorical rationale passages (e.g. 'the worst possible audience for an unverified change', 'a patch without a rollback plan is irresponsible') to their operative one-line instructions.

Move the ~60-line patch-record template to an assets/ or references/ file and link to it, keeping SKILL.md as a lean overview.

Quote the agent spawn prompts verbatim (as done for AskUserQuestion prompts) instead of describing their contents.

DimensionReasoningScore

Conciseness

The body is largely efficient — tables, exact prompts, exact paths, and a ready-to-use template — but contains rationale/editorial passages that could be trimmed, e.g. 'This whole skill rests on there being a gold master that already passed a release gate' and 'the worst possible audience for an unverified change'. This fits anchor 4 (minor instances of over-explanation); it is not 3 because the padding is sporadic rather than a pattern, and not 5 because those passages do not earn their tokens.

4 / 5

Actionability

For an instruction-only orchestration skill the guidance is fully concrete: copy-paste-ready refusal and confirmation messages, exact AskUserQuestion option lists, exact file paths, a complete patch-record markdown template, a bug-classification table, and explicit commands.test fallback handling ('record Tests: NOT RUN — commands.test unset'). This matches anchor 5; the only trivial gap is that agent spawn prompts are described rather than quoted verbatim, which keeps it above anchor 4's 'minor gaps'.

5 / 5

Workflow Clarity

Phases 1-7 are clearly sequenced with explicit validation checkpoints and feedback loops: premise verification against the gate record with stop conditions (FAIL/CONCERNS/NOT ASSESSED), user scope approval, rollback plan before any code, ask-before-apply fixes, and a QA verdict gate whose FAIL and NOT ASSESSED outcomes each have explicit recovery paths (defer to 1.1, obtain the result). This matches anchor 5; the destructive/batch cap does not apply because validation is present throughout.

5 / 5

Progressive Disclosure

No bundle files exist, and the single file has clean phase headers and a correctly cited doc path (.claude/docs/directory-structure.md), fitting anchor 4 (good structure, minor organization gaps). It is not 5 because at ~255 lines it exceeds the simple-skill exception and the ~60-line output template plus several rationale blocks could be split into assets/ or reference files; not 3 because nothing that clearly belongs in a separate file buries the workflow.

4 / 5

Total

18

/

20

Passed

Description

66%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is concise, domain-specific, and names several concrete process elements (fix known issues, QA gate, rollback), which keeps it distinct from generic patch skills. Its main weakness is completeness: it states what the skill does but never says when to run it, missing the explicit trigger guidance the rubric requires. A 'Use when...' clause covering gold-master lock, cert feedback, and pre-launch playtest findings would raise it substantially.

Suggestions

Add an explicit trigger clause, e.g. 'Use when a gold master is locked and known bugs, cert feedback, or pre-launch playtest issues need a safe fix before launch day.'

Mention cert feedback as a scope input, since it is a first-class trigger in the body's 'When to run' list but absent from the description.

Add a distinguishing phrase such as 'fix-only mini-sprint, not a hotfix' to further separate it from generic bug-fix skills.

DimensionReasoningScore

Specificity

The description names the domain precisely ('Day-one launch patch', 'after gold master') and lists several specific elements — fix known issues, mini-sprint, QA gate, rollback — matching anchor 4. It is not 3 (more than 1-2 concrete actions) nor 5 (no mention of cert-feedback scope, patch record output, or deferral process).

4 / 5

Completeness

The 'what' is clear (focused fix for known issues with QA gate and rollback), but there is no 'Use when...' clause or equivalent explicit trigger guidance — the post-gold-master timing is only weakly implied inside the what-clause. This matches anchor 3 exactly, and the judging guideline caps completeness at 3 for a missing Use-when clause.

3 / 5

Trigger Term Quality

Natural game-dev terms like 'day-one launch patch', 'known issues', 'gold master', 'QA gate', and 'rollback' give good keyword coverage, fitting anchor 4. It falls short of 5 because common variations like 'cert feedback', 'post-launch bugs', and 'hotfix' (as a contrast term) are absent.

4 / 5

Distinctiveness Conflict Risk

'Day-one launch patch' carves a distinct niche unlikely to trigger for unrelated skills, but the description alone does not distinguish it from a plain hotfix or generic bug-fix request, giving minor overlap risk with closely related skills (anchor 4). It is not 5 because that distinction currently relies on the body text ('not a hotfix, not a full sprint'), not the description.

4 / 5

Total

15

/

20

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository

Donchitos/Claude-Code-Game-Studios

Path

.claude/skills/day-one-patch/SKILL.md

Reviewed

Table of Contents

Is this your skill?

If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.