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build-games-and-playful-experiences

构建、重构、诊断和验证以玩家能动性为核心的二维游戏与趣味体验。用于二维规则/动作/益智游戏、互动玩具、叙事探索、节奏体验、生成体验和本地多人;按子型选择专业运行时与内容工具,分别验证机制、手感、内容、音频、可访问性、平台和玩家价值,且不以工程通过冒充好玩、公平或复玩价值。

72

Quality

88%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

85%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A highly structured, validation-driven skill body with clear routing, per-domain gates, and explicit feedback loops, supported by well-signaled one-level-deep reference files. It is slightly denser than the leanest conciseness anchor and stops just short of fully copy-paste-ready actionability.

DimensionReasoningScore

Conciseness

Dense, prescriptive prose that assumes Claude's intelligence and never pads with basic game-development concepts; minor passages (e.g. the feel/UI decoration rules) could be tightened further, keeping it just below the lean score-5 anchor.

4 / 5

Actionability

Each of the eight gates specifies concrete inputs/actions/evidence/ceiling/failure-return, and tool routing references real profiles with hash/probe procedures; mostly executable guidance with minor gaps in copy-paste-ready specifics.

4 / 5

Workflow Clarity

Clear sequenced routing (Create/Edit/Diagnose), two locked contracts up front, and per-gate explicit validation with feedback loops and failure returns ("失败返回", "只有...才") for destructive/batch operations, matching the score-5 anchor.

5 / 5

Progressive Disclosure

SKILL.md is an overview with bulk detail split into two well-signaled, one-level-deep references ([工具能力档案](references/tool-profiles.md) and [领域模式](references/patterns.md)), both real files, matching the score-5 anchor.

5 / 5

Total

18

/

20

Passed

Description

92%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A dense, third-person, well-scoped description that clearly states what it does, when to use it, and what it deliberately does not claim. Trigger term coverage is strong but stops short of the synonym/extension breadth of the top anchor.

DimensionReasoningScore

Specificity

Lists multiple concrete capabilities — "构建、重构、诊断和验证", "按子型选择专业运行时与内容工具", and seven named verification domains (机制、手感、内容、音频、可访问性、平台和玩家价值) — comprehensive coverage matching the score-5 anchor.

5 / 5

Completeness

Explicitly answers both what (build/refactor/diagnose/verify 2D games) and when via the "用于..." clause enumerating concrete triggers, matching the score-5 anchor.

5 / 5

Trigger Term Quality

Natural subtype trigger phrases users would say (二维规则/动作/益智游戏、互动玩具、叙事探索、节奏体验、生成体验和本地多人) are well covered, but it lacks file-extension/synonym equivalents that the score-5 anchor expects.

4 / 5

Distinctiveness Conflict Risk

Clear niche (2D games centered on player agency) with explicit non-goals ("不以工程通过冒充好玩、公平或复玩价值") and routing of 3D/web to other skills gives minimal conflict risk.

5 / 5

Total

19

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
EverMind-AI/Raven
Reviewed

Table of Contents

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