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ui

Use this skill when contributing to InsForge's reusable UI package. This is for maintainers editing design-system primitives, exports, styles, and package-level component behavior in the InsForge monorepo.

71

Quality

86%

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SKILL.md
Quality
Evals
Security

InsForge Dev UI

Use this skill for packages/ui/ work in the InsForge repository.

Scope

  • packages/ui/src/components/**
  • packages/ui/src/lib/**
  • packages/ui/src/index.ts
  • packages/ui/src/styles.css

Working Rules

  1. Put only reusable primitives here.

    • If the component is generic across dashboard features or other InsForge apps, it belongs in packages/ui/.
    • If it is tightly coupled to one dashboard workflow but should ship to both OSS and cloud hosts, keep it in packages/dashboard/.
    • If it is only for the self-hosting host app, keep it in frontend/.
  2. Preserve the package's implementation style.

    • Use class-variance-authority for variants when appropriate.
    • Use the shared cn() helper for class merging.
    • Follow the existing Radix-wrapper and typed-export patterns.
  3. Keep the public surface in sync.

    • Export new public components from packages/ui/src/index.ts.
    • Avoid adding internal-only abstractions to the package surface unless they are meant to be consumed.
    • Never use the TypeScript any type. Keep component props and exported helpers strictly typed.
  4. Validate downstream impact.

    • The shared dashboard package consumes this package directly, so UI changes can break packages/dashboard/ even if packages/ui/ itself builds cleanly.

Validation

  • cd packages/ui && npm run build
  • cd packages/ui && npm run typecheck

Also validate packages/dashboard/ when the changed component is used in the dashboard, and validate frontend/ if the host app integration or CSS entrypoints changed.

Repository
InsForge/InsForge
Last updated
First committed

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