Compiles and executes C# code dynamically using Roslyn. Supports a full-code mode (default) and a body-only mode — see the skill body for the difference and for how to pass Unity object references as parameters.
58
66%
Does it follow best practices?
Run evals on this skill
Adds up to 20 points to the overall score
View guide
Critical
Do not install without reviewing
Fix and improve this skill with Tessl
tessl review fix ./Unity-MCP-Plugin/.claude/skills/script-execute/SKILL.mdLoading evals
e0a24ef
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.