Content
77%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is lean, actionable, and well-sequenced with a verification checklist. Its main weakness is progressive disclosure: it references a REFERENCES.md file that does not exist in the bundle.
Suggestions
Create references/REFERENCES.md (or remove the dangling link) so the cited 'APIs and the reference project' material actually exists at one level deep.
Trim the closing Seijaku context sentence unless it directly informs an action, to tighten conciseness.
Clarify the resize3D snippet's prerequisites (where renderer, camera, composer, and resizeCustomTargets come from) to close the minor actionability gap.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Dense and assumes Claude's competence without explaining WebGL/Three.js basics, but a few contextual sentences (e.g. the closing Seijaku note) could be trimmed. | 4 / 5 |
Actionability | Provides an executable resize3D function and concrete API calls (setPixelRatio, setSize) plus verification commands, but the code assumes an existing renderer/camera/composer and an app-supplied resizeCustomTargets adapter. | 4 / 5 |
Workflow Clarity | Clear topical sequence (choose scale, synchronize pipeline, handle layout changes, budget/fallback, verify) with an explicit Verify checklist and an adaptive feedback loop (hysteresis step-down). | 5 / 5 |
Progressive Disclosure | Sections are well-organized and the body signals a one-level reference ('Read [REFERENCES.md](REFERENCES.md)'), but REFERENCES.md is not present in any bundle directory, leaving a dangling reference that undermines navigation. | 3 / 5 |
Total | 16 / 20 Passed |