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3d-virtual-tour

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.

72

Quality

90%

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SecuritybySnyk

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SKILL.md
Quality
Evals
Security

Quality

Content

81%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-structured, technically dense instruction-only skill that assumes Claude's competence and includes a thorough verification checklist. The main gap is the missing REFERENCES.md bundle file, which leaves the one signaled deep reference as a dead link.

Suggestions

Add the referenced REFERENCES.md file (or remove the broken link) so the one-level-deep progressive disclosure promise is actually navigable.

Tighten the longest advisory sentences (e.g., the handoff and pointer-capture paragraphs) to trim tokens while keeping the directives.

Consider one minimal executable snippet (e.g., a route-key structure or state-machine sketch) to lift actionability from concrete-but-abstract to copy-paste-ready.

DimensionReasoningScore

Conciseness

Dense and assumes Claude's competence (quaternion slerp, centripetal spline, arc-length sampling) without explaining basics, but a few long advisory sentences could be tightened.

4 / 5

Actionability

Gives concrete directives ('Store route keys as progress/time, position, look target...', 'one final camera write per frame'); no code, but the instruction-only exception applies since guidance is specific and actionable.

4 / 5

Workflow Clarity

Clear sequenced phases from establishing the tour model through verification, with an explicit 'Verify' checklist (forward/backward route, room selection, inspection handoff, interruption tests) providing validation checkpoints.

5 / 5

Progressive Disclosure

Well-organized sections with a clearly signaled one-level-deep reference ('Read REFERENCES.md...'), but no bundle files exist and REFERENCES.md is a dead link, so navigation is not fully reliable.

4 / 5

Total

17

/

20

Passed

Description

100%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, specific description that uses third-person voice, names concrete capabilities, and provides an explicit 'Use for' trigger clause with natural user terminology. It is comprehensive and clearly distinct from other skills.

DimensionReasoningScore

Specificity

Lists multiple concrete actions — 'authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading' — giving comprehensive coverage of the skill's capabilities.

5 / 5

Completeness

Explicitly answers what ('Build guided and interactive virtual tours through a 3D environment with...') and when ('Use for architectural walkthroughs, real-estate tours, museums, showrooms...') with concrete trigger phrases.

5 / 5

Trigger Term Quality

'architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js' are natural phrases users would say, with synonyms and the renderer name included.

5 / 5

Distinctiveness Conflict Risk

A clear 3D-virtual-tour niche anchored on Three.js with distinct triggers; minimal overlap risk with other skills.

5 / 5

Total

20

/

20

Passed

Validation

93%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 15 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

relative_links

Relative link issues: 1 missing

Warning

Total

15

/

16

Passed

Repository
MengTo/Skills
Reviewed

Table of Contents

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