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ambient-section-particles

Add a restrained particle atmosphere inside one section with configurable shapes, density, gravity, wind, sway, rotation, recycling or settling, pointer disturbance, visibility pausing, responsive limits, and reduced-motion fallbacks. Use for petals, leaves, snow, sparks, confetti, dots, paper, icons, or brand fragments that support a section's mood without obscuring content.

76

Quality

96%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

92%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is concise, actionable, and sequenced with a clear verification checklist. Its only real weakness is progressive disclosure: the three referenced files are clearly signaled but none of them exist in the bundle.

Suggestions

Ship the referenced demo/ files (index.html, PROMPT.md) and REFERENCES.md, or remove the dangling links so navigation actually resolves.

If no external materials are intended, drop the reference line and keep the well-organized inline sections, which alone justify a higher progressive_disclosure score.

Consider moving the full renderer-selection heuristics or the end-mode table into a bundled reference to keep SKILL.md as a tighter overview.

DimensionReasoningScore

Conciseness

The body is lean and well-sectioned with no padding or explanation of concepts Claude already knows; every line gives actionable architectural guidance and earns its place, matching the lean-and-efficient anchor.

3 / 3

Actionability

It provides a concrete, copy-paste-ready config object plus specific executable directives ("one requestAnimationFrame loop", "ResizeObserver", "min(devicePixelRatio, maxDpr)", "pointer-events: none"); the instruction-only guidance is concrete and actionable, which the scoring notes do not penalize.

3 / 3

Workflow Clarity

The sections form a clear sequence (renderer → config → layer → simulate → stop invisible work → respect reader → verify), and the closing "Verify" section is an explicit validation checklist ("Confirm only one animation loop survives repeated mounts") with teardown steps.

3 / 3

Progressive Disclosure

The body is well-organized and signals one-level-deep references ([demo/index.html], [demo/PROMPT.md], [REFERENCES.md]) at the end, but no bundle files exist — references/, scripts/, assets/, demo/, and REFERENCES.md are all absent — so the referenced paths dangle and do not resolve, which prevents the top anchor.

2 / 3

Total

11

/

12

Passed

Description

100%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is third-person, concise yet specific, and cleanly pairs a concrete capability list with an explicit "Use for..." trigger clause. It covers natural trigger terms well and occupies a distinct niche.

DimensionReasoningScore

Specificity

The description lists many concrete, named capabilities — "configurable shapes, density, gravity, wind, sway, rotation, recycling or settling, pointer disturbance, visibility pausing, responsive limits, and reduced-motion fallbacks" — matching the multi-action anchor.

3 / 3

Completeness

It explicitly answers both what ("Add a restrained particle atmosphere inside one section...") and when (an explicit "Use for..." trigger clause), matching the top anchor; it is not missing the trigger guidance that would cap completeness at 2.

3 / 3

Trigger Term Quality

The "Use for petals, leaves, snow, sparks, confetti, dots, paper, icons, or brand fragments" clause gives broad coverage of natural terms a user would actually say, matching the good-coverage anchor.

3 / 3

Distinctiveness Conflict Risk

The niche is narrow (bounded in-section particle atmosphere) with distinct, concrete triggers (petals, snow, confetti, brand fragments), making it unlikely to fire for unrelated skills.

3 / 3

Total

12

/

12

Passed

Validation

93%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation15 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

relative_links

Relative link issues: 3 missing

Warning

Total

15

/

16

Passed

Repository
MengTo/Skills
Reviewed

Table of Contents

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