CtrlK
BlogDocsLog inGet started
Tessl Logo

blue-laser-clean-glass-layout

Create a clean dark glass layout system with a thin blue laser atmosphere, frosted premium shells, and polished dashboard structure.

49

Quality

53%

Does it follow best practices?

Run evals on this skill

Adds up to 20 points to the overall score

View guide

SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./agent-skills/web-design/blue-laser-clean-glass-layout/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

53%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a well-organized, stylistically specific design-direction document with a distinctive anti-pattern section, but it lacks any executable specifics (code, color tokens, measurements) and its 'Workflow' section is literally empty. Structure is good; instructional concreteness and sequencing are the weak points.

Suggestions

Remove the empty 'Workflow' heading — either delete it or populate it with an ordered application sequence (e.g., background layer → layout shell → nav → cards → dashboard modules).

Replace the 'Use When' section that duplicates the description verbatim with a genuine trigger list, and de-duplicate laser/glass guidance that repeats across Scope, Visual target, and Implementation.

Add a small amount of concrete specification — example CSS snippets or concrete values (e.g., border-gradient code, backdrop-filter values, sample hex palette for the blue/indigo range) — so the guidance is directly executable.

DimensionReasoningScore

Conciseness

The body is mostly lean bullet directives with no padding about concepts Claude already knows, but the 'Use When' section repeats the frontmatter description verbatim and laser-thinness/atmosphere guidance recurs across Scope, Visual target, Implementation, and Recommended patterns — it could be tightened toward anchor 4.

3 / 5

Actionability

Directives are stylistically concrete ('fixed full-screen canvas or background layer', 'Separate beam thickness from glow width', 'one-pixel gradient borders', 'backdrop blur'), but there is no code, no color values, and no token/spec examples — the specific executable details are missing, matching anchor 3 rather than 4.

3 / 5

Workflow Clarity

The 'Workflow' section (line 11) is an empty heading followed by unrelated thematic sections, so no sequence or checkpoints exist. It is above anchor 2 because the sections collectively convey an application approach (background layer, then foreground UI, then components), but no ordered steps are stated.

3 / 5

Progressive Disclosure

The ~50-line body needs no external references and is organized into clear thematic sections, but the empty 'Workflow' heading and the duplicated 'Use When' text are minor organization gaps that keep it below anchor 5.

4 / 5

Total

13

/

20

Passed

Description

53%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description identifies a specific and distinctive visual niche, but it is purely a 'what' statement: it lists no usage triggers and only one concrete action. Adding an explicit 'Use when...' clause and a couple more concrete deliverables would materially improve it.

Suggestions

Add an explicit trigger clause, e.g. 'Use when the user asks for a dark premium dashboard, glassmorphism UI, or a blue laser/sci-fi aesthetic without noisy sci-fi styling.'

Expand beyond the single 'Create' verb to name 1-2 more concrete actions, such as building navigation pills, frosted card shells, and a fixed atmospheric background layer.

Include natural synonyms users would say ('glassmorphism', 'dark mode dashboard', 'premium dark UI') to improve trigger-term coverage.

DimensionReasoningScore

Specificity

The description names the domain ('dark glass layout system', 'dashboard structure') with style qualifiers, but offers only one action ('Create') — 'frosted premium shells' and 'polished dashboard structure' are descriptive adjectives rather than additional concrete actions, so it falls short of anchor 4.

3 / 5

Completeness

The 'what' is clear (create a dark glass layout system with laser atmosphere and frosted shells), but there is no 'when' clause — no 'Use when...' or equivalent trigger guidance — which caps completeness at 3 per the judging guidelines.

3 / 5

Trigger Term Quality

Some relevant keywords are present ('dark glass', 'blue laser', 'dashboard', 'frosted'), but common variations users would naturally say ('glassmorphism', 'dark mode', 'premium UI') are missing, matching anchor 3 rather than 4.

3 / 5

Distinctiveness Conflict Risk

'Thin blue laser atmosphere' carves a specific aesthetic niche with distinct triggers, though there is minor overlap risk with generic dark-glassmorphism or design-system skills, matching anchor 4 rather than the fully distinct anchor 5.

4 / 5

Total

13

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
MengTo/Skills
Reviewed

Table of Contents

Is this your skill?

If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.