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cobejs

Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).

70

Quality

85%

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SKILL.md
Quality
Evals
Security

Quality

Content

92%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A tight, highly actionable skill body: a complete executable recipe plus terse API, pitfall, and user-prompt sections with no concept bloat. The only minor lever is trimming the slight overlap between the "When to use" section and the frontmatter description.

DimensionReasoningScore

Conciseness

The body is lean with no concept padding (no explanation of what WebGL or cobe is), but the "When to use" section lightly echoes the frontmatter description and the ~40-line recipe, while justified, is borderline inline bulk, so it sits just below a 5.

4 / 5

Actionability

The Quick recipe is complete, copy-paste-ready JavaScript covering the common case (responsive sizing, DPR clamping, markers, ambient rotation, resize teardown/recreate), and the Key APIs and pitfalls give concrete, executable guidance.

5 / 5

Workflow Clarity

This is a single-purpose, non-destructive render task; per the simple-skill exception the single unambiguous setup-plus-resize sequence scores a 5, and no destructive/batch validation cap applies.

5 / 5

Progressive Disclosure

The skill is self-contained with no bundle files, and content is organized into clearly signaled sections (When to use, Key APIs, Common pitfalls, Quick recipe, What to ask the user), satisfying the well-organized-sections exception for reference-free skills.

5 / 5

Total

19

/

20

Passed

Description

78%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A solid, specific description that names the niche (cobe globe) and lists concrete capability areas with an explicit trigger. It could be elevated by separating clearer action verbs and adding more natural trigger synonyms (e.g., spinning/3D globe).

Suggestions

Lead with concrete action verbs (e.g., "Add and configure an interactive WebGL globe...") to sharpen the specificity dimension.

Expand trigger terms with user-natural synonyms such as "spinning globe", "3D globe", "world/earth globe", and "location markers".

Split the combined "Use when" clause into distinct what/when phrasing with multiple concrete trigger contexts to push completeness to a 5.

DimensionReasoningScore

Specificity

The description enumerates several concrete capability areas — "canvas setup, markers, interaction, performance, integration with React/Next.js" — naming the domain plus multiple specific sub-tasks, though they read more as concerns than crisp action verbs, so it sits just below a 5.

4 / 5

Completeness

It contains an explicit "Use when..." trigger and states what the skill does (adding an interactive globe with the listed concerns), but the "when" is a single combined clause rather than a rich set of concrete trigger phrases, keeping it just below a 5.

4 / 5

Trigger Term Quality

Natural terms like "lightweight interactive globe", "cobe", "markers", and "React/Next.js" would plausibly be said by a user wanting this skill, but common synonyms such as "spinning globe", "3D globe", or "earth" are missing.

4 / 5

Distinctiveness Conflict Risk

"lightweight interactive globe with cobe" carves out a clear niche tied to a specific library, with distinct triggers and minimal overlap risk against other skills.

5 / 5

Total

17

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
MengTo/Skills
Reviewed

Table of Contents

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