Content
92%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A tight, highly actionable skill body: a complete executable recipe plus terse API, pitfall, and user-prompt sections with no concept bloat. The only minor lever is trimming the slight overlap between the "When to use" section and the frontmatter description.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean with no concept padding (no explanation of what WebGL or cobe is), but the "When to use" section lightly echoes the frontmatter description and the ~40-line recipe, while justified, is borderline inline bulk, so it sits just below a 5. | 4 / 5 |
Actionability | The Quick recipe is complete, copy-paste-ready JavaScript covering the common case (responsive sizing, DPR clamping, markers, ambient rotation, resize teardown/recreate), and the Key APIs and pitfalls give concrete, executable guidance. | 5 / 5 |
Workflow Clarity | This is a single-purpose, non-destructive render task; per the simple-skill exception the single unambiguous setup-plus-resize sequence scores a 5, and no destructive/batch validation cap applies. | 5 / 5 |
Progressive Disclosure | The skill is self-contained with no bundle files, and content is organized into clearly signaled sections (When to use, Key APIs, Common pitfalls, Quick recipe, What to ask the user), satisfying the well-organized-sections exception for reference-free skills. | 5 / 5 |
Total | 19 / 20 Passed |