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globe-particles

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.

70

Quality

85%

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SKILL.md
Quality
Evals
Security

Quality

Content

88%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A tight, self-contained code skill that delivers complete executable Three.js, shaders, and cleanup with lean supporting prose and a verification checklist. Structure is clean and one-level-deep with no unnecessary references, though the full recipe lives entirely inline.

DimensionReasoningScore

Conciseness

The prose sections (Scope, Visual Target, Taste Rules, Avoid, Quick Checks) are terse and assume Three.js competence, with no padding about what libraries are; the only slight inefficiency is the inline full recipe whose final init call re-states default option values already defined in the function signature.

4 / 5

Actionability

Fully executable, copy-paste-ready HTML, CSS, vertex/fragment shaders, and a complete init function with disposal cleanup, plus concrete tuning-knob parameters covering the common case.

5 / 5

Workflow Clarity

This is a single-purpose skill whose single action is unambiguous (provide markup, then shader, then init+cleanup), and the closing 'Quick Checks' section acts as a verification checklist; the simple-skill exception applies and no destructive/batch cap is triggered.

5 / 5

Progressive Disclosure

Well-organized into clearly headed sections with no nested references and no external bundle files (references/scripts/assets absent); the large inline recipe is appropriate for a self-contained code skill but keeps all content at one level rather than splitting detail out.

4 / 5

Total

18

/

20

Passed

Description

82%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description with an explicit 'Use when' trigger, concrete visual specifics, and clear negative boundaries that prevent mis-triggering. Its only weakness is that it describes a single capability rather than enumerating several distinct actions.

DimensionReasoningScore

Specificity

It names one concrete action ("Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc") with rich structural detail, but does not list multiple distinct capabilities like the top anchor requires.

3 / 5

Completeness

It explicitly states both what ("Create a globe-like 3D particle visualization...") and when ("Use when a design needs a premium planetary, orbital, synthesized data-globe effect..."), with concrete trigger phrases and negative boundary guidance.

5 / 5

Trigger Term Quality

Good natural-keyword coverage with relevant synonyms ("planetary", "orbital", "synthesized data-globe", "WebGL/Three.js particles", "starfields"), though a few plausible user terms like "sphere" or "planet" are absent; file extensions are not applicable here.

4 / 5

Distinctiveness Conflict Risk

It carves a clear niche (WebGL/Three.js globe particle viz) and explicitly excludes overlap with "generic starfields" and "full page layout changes", minimizing conflict risk.

5 / 5

Total

17

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
MengTo/Skills
Reviewed

Table of Contents

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