Use when designing military incentive structures to motivate troops and encourage enemy defections. Establishes tiered rewards by enemy rank (大将 to 千石), defection incentives for surrendering units, and multiplier systems for credible payouts.
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A structured reward hierarchy for military achievements designed to incentivize both combat success and enemy defections during counter-insurgency operations.
Establish Reward Tiers by Enemy Rank
Create Defection Incentives
Apply Multipliers
Ensure Payment Credibility
Include Lower Ranks
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