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lint-rule-development

Step-by-step guide for creating and implementing lint rules in Biome's analyzer. Use when implementing rules like noVar, useConst, or any custom lint/assist rule, adding code actions to fix diagnostics, implementing semantic analysis for binding references, or adding configurable options to rules.

74

Quality

92%

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SKILL.md
Quality
Evals
Security

Quality

Content

85%Weight 40%Scale 1-3

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is highly actionable and well-sequenced with real commands and validation loops, plus a properly signaled one-level reference. Its main weakness is redundancy: the diagnostics pillars and magic-comments guidance are each stated twice, slightly inflating the token budget.

Suggestions

Remove the duplicate 'High Quality Diagnostics' section (or the 'Three Diagnostic Pillars' block) so the three-pillar guidance appears once and points to the diagnostics-development skill.

Consolidate the repeated magic-comments/test-file guidance into a single block and fix the broken code fence at the '// should generate diagnostics' example (lines ~266-269).

De-duplicate the two 'Tips' sections (one near the semantic/query guidance, one at the end) into a single consolidated tips list.

DimensionReasoningScore

Conciseness

Mostly efficient and actionable, but the three-pillar diagnostics guidance is duplicated (the top 'Three Diagnostic Pillars' section repeats in 'High Quality Diagnostics') and the magic-comments/test-file block restates itself, including a broken code fence at the // should generate diagnostics example.

2 / 3

Actionability

Provides fully executable Rust scaffolding, exact `just` and `cargo` commands, and copy-paste-ready code for rules, semantic queries, code actions, and options.

3 / 3

Workflow Clarity

Clear sequence (scaffold -> implement -> quick test -> snapshot -> codegen -> format/lint) with validation checkpoints and feedback loops such as `cargo insta accept/reject` and format-then-lint before commit.

3 / 3

Progressive Disclosure

Well-organized sections with a real one-level-deep reference (references/OPTIONS.md) and clear signals to sibling skills (diagnostics-development, testing-codegen, changeset) without nested indirection.

3 / 3

Total

11

/

12

Passed

Description

100%Weight 40%Scale 1-3

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is specific, complete, and well-scoped to the Biome lint-rule niche with explicit 'Use when' triggers and natural domain keywords. It is a strong example of a capability and trigger description.

DimensionReasoningScore

Specificity

Lists multiple concrete actions — 'creating and implementing lint rules', 'adding code actions to fix diagnostics', 'implementing semantic analysis for binding references', 'adding configurable options' — matching the multiple-specific-actions anchor.

3 / 3

Completeness

Explicitly states what it does ('Step-by-step guide for creating and implementing lint rules') and when to use it via a 'Use when...' clause enumerating concrete triggers.

3 / 3

Trigger Term Quality

Covers natural domain terms a Biome contributor would say: 'noVar', 'useConst', 'lint/assist rule', 'code actions', 'semantic analysis', 'binding references', 'configurable options'.

3 / 3

Distinctiveness Conflict Risk

Niche is tightly scoped to Biome's analyzer with named example rules, making it unlikely to trigger for unrelated skills.

3 / 3

Total

12

/

12

Passed

Validation

93%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation15 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

relative_links

Relative link issues: 1 suspicious

Warning

Total

15

/

16

Passed

Repository
biomejs/biome
Reviewed

Table of Contents

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