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motion-graphics

Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no narration arc, voice-over, or live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, narrated, or brand-reel pieces (use general-video), narrated website videos (website-to-video), topic explainers (faceless-explainer), product promos (product-launch-video), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer / narrated treatment, see /hyperframes.

66

Quality

81%

Does it follow best practices?

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SecuritybySnyk

Low

Low-risk findings worth noting

SKILL.md
Quality
Evals
Security

Quality

Content

62%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-structured orchestrator skill with strong workflow sequencing, validation checkpoints, and a resume table. It loses points on actionability and progressive disclosure because the central design/build phases delegate to several files that are not present in the bundle, and the body carries some length and a maintainer-only section.

Suggestions

Add the referenced dispatch files to the bundle (agents/director.md, agents/builder.md, agents/finalize.md, categories/<id>/module.md, phases/source/guide.md, catalog-map.md) or inline a minimal executable version of each phase so the build path is self-contained and copy-paste ready.

Tighten the body by collapsing the overlap between the opening dispatch note and the Categories section, and consider moving the trailing 'Design notes (maintainers — execution does not read this)' out of SKILL.md into a separate maintainer reference.

Replace the 'illustrative' Step 2 snippet with the actual resolve.mjs command (or ship phases/source/resolve.mjs) so the source step is executable rather than a pointer.

DimensionReasoningScore

Conciseness

The body is dense and skill-specific (phase table, category tables, resume table) rather than padded with concepts Claude knows, but it is lengthy with some overlap between the top dispatch note and the Categories section, plus a trailing 'Design notes (maintainers)' block — matching 'mostly efficient but could be tightened', not the fully lean top anchor.

2 / 3

Actionability

Real executable commands appear where present ('(cd "$PROJECT_DIR" && npx hyperframes init ... --example=blank', render/lint/inspect), but the central design/build steps delegate to files absent from the bundle (agents/director.md, agents/builder.md, categories/<id>/module.md) and Step 2 is labeled 'illustrative — see phases/source/guide.md', matching 'some concrete guidance but incomplete / missing key details'.

2 / 3

Workflow Clarity

Steps 0–6 are clearly sequenced with explicit checkpoints ('[ -s "$PROJECT_DIR/shot-plan.json" ] && echo ok || echo missing', lint/inspect → repair subagent with a re-render feedback loop) and a Resume table mapping state to continue-from, matching the 'clear sequence with explicit validation steps; feedback loops' anchor.

3 / 3

Progressive Disclosure

The three real references (motion-vocabulary.md, shot-plan-ir.md, builder-contract.md) are well-signaled and one-level-deep, but many other references in the body (agents/director.md, agents/builder.md, agents/finalize.md, categories/<id>/module.md, phases/source/guide.md, catalog-map.md) are not present in the bundle, so navigation is only partially verifiable — matching 'some structure but could be better organized' rather than a fully clean overview.

2 / 3

Total

9

/

12

Passed

Description

100%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A high-quality description: concrete capabilities, natural trigger terms, explicit 'Use when' guidance, and strong carve-outs against adjacent skills. Voice is appropriately third-person with no fluff.

DimensionReasoningScore

Specificity

Lists many concrete capabilities — 'kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay' plus output formats ('MP4 or transparent overlay') — matching the 'lists multiple specific concrete actions' anchor, and well above the 'names domain and some actions' level.

3 / 3

Completeness

Explicitly answers both what ('short, design-led motion graphic where motion is the message') and when via the opening 'Use when the user wants a short, design-led motion graphic...' clause, hitting the 'clearly answers both what AND when with explicit triggers' anchor rather than having 'when' only implied.

3 / 3

Trigger Term Quality

Natural terms a user would say are well covered — 'count-up', 'chart', 'logo sting', 'lower-third', 'animated headline', 'tweet', 'news' — matching 'good coverage of natural terms users would say', not merely 'some relevant keywords'.

3 / 3

Distinctiveness Conflict Risk

The explicit 'Not for... (use general-video)... (website-to-video)... (faceless-explainer)... (product-launch-video)... (embedded-captions)' carve-outs give it a clear niche with distinct triggers unlikely to conflict, matching the top anchor.

3 / 3

Total

12

/

12

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

metadata_version

'metadata.version' is missing

Warning

referenced_paths_exist

Referenced path issues: 4 missing

Warning

Total

14

/

16

Passed

Repository
calesthio/OpenMontage
Reviewed

Table of Contents

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