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pose-library-design

Design reusable 2D character pose libraries, action cycles, and expression states for data-driven animation.

60

Quality

70%

Does it follow best practices?

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SecuritybySnyk

Passed

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tessl review fix ./.agents/skills/pose-library-design/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

86%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is exceptionally lean and well-structured with concrete schema guidance and a built-in validation checklist; its only gaps are the absence of a full example artifact and an explicit error-recovery loop.

DimensionReasoningScore

Conciseness

The body is lean and assumes Claude's competence: tight category lists, a one-line acting pattern, a compact JSON schema, a checklist, and short source links with no padding or explanation of basic concepts, matching 'lean and efficient; every token earns its place'.

5 / 5

Actionability

Concrete guidance is present — an enumerated pose vocabulary, a fillable JSON data schema, and a verification checklist — but there is no complete copy-paste-ready example artifact, so it is 'mostly executable guidance with minor gaps' rather than fully copy-paste ready.

4 / 5

Workflow Clarity

A clear sequence exists ('anticipation -> action -> hold -> settle') and the Quality Checklist provides validation checkpoints, but there is no explicit error-recovery feedback loop (validate -> fix -> retry), placing it at 'clear sequence with most checkpoints present; minor validation gaps'.

4 / 5

Progressive Disclosure

The skill is under 50 lines, single-purpose, and well-organized into clearly headed sections, with only one-level external doc links (GSAP, Remotion) clearly signaled; per the rubric this qualifies for 5 with no bundle files needed.

5 / 5

Total

18

/

20

Passed

Description

53%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description clearly conveys what the skill produces and occupies a distinct niche, but it lacks any 'when to use' trigger guidance and leans on a single action verb, capping completeness and trigger coverage at the midpoint.

Suggestions

Add an explicit 'Use when...' clause naming natural triggers (e.g. 'Use when building 2D character animation, rigging pose sets, or generating frame-based pose data').

Introduce additional concrete action verbs beyond 'Design' (e.g. 'author', 'sequence', 'interpolate') to broaden specificity.

Include common synonyms users might say ('character rig', 'keyframes', 'sprites') to improve trigger-term coverage.

DimensionReasoningScore

Specificity

Names the domain and several concrete deliverables ('pose libraries, action cycles, and expression states') but relies on a single action verb ('Design') rather than listing several specific actions, matching the anchor for domain + concrete deliverables without comprehensive coverage.

3 / 5

Completeness

There is a clear 'what' ('Design reusable 2D character pose libraries, action cycles, and expression states') but no 'Use when...' clause or equivalent trigger guidance, so per the rubric completeness is capped at 3 and fits the 'clear what, missing when' anchor exactly.

3 / 5

Trigger Term Quality

Relevant natural terms appear ('2D character', 'pose', 'action cycles', 'expression states', 'animation') but common variations and synonyms a user might say (e.g. 'rig', 'sprite', 'frames', 'keyframe') are missing, fitting 'some relevant keywords but missing common variations'.

3 / 5

Distinctiveness Conflict Risk

The niche (2D character pose libraries for data-driven animation) is mostly distinct with only minor overlap risk against closely related animation skills; not a 5 because explicit trigger phrases that minimize conflict are absent.

4 / 5

Total

13

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
calesthio/OpenMontage
Reviewed

Table of Contents

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