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threejs-loaders

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

72

Quality

90%

Does it follow best practices?

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SecuritybySnyk

Low

Low-risk findings worth noting

The canonical home for this skill is threejs-loaders in CloudAI-X/threejs-skills

SKILL.md
Quality
Evals
Security

Quality

Content

80%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a well-organized, highly actionable Three.js loader reference with lean executable examples, but it is a single monolithic file with no progressive disclosure into separate references and lacks explicit multi-step workflow sequencing with validation checkpoints.

Suggestions

Split large sections (e.g. Texture Configuration, Other Model Formats, Async/Promise Loading, Caching) into reference files under references/ and link to them from a concise overview, so SKILL.md acts as a hub.

Add an explicit ordered workflow for a typical asset-loading task (load -> configure color space -> handle errors -> dispose) with a validation/verification checkpoint before proceeding.

Move the broad catalog of loader formats into a reference doc and keep only a Quick Start plus a per-format pointer in the main skill to reduce token load.

DimensionReasoningScore

Conciseness

The body is lean code blocks with inline comments and minimal prose; it assumes Claude's competence and does not explain what Three.js or loaders are, so every token earns its place.

3 / 3

Actionability

Examples are fully executable, copy-paste ready JavaScript with concrete imports and real method calls across loaders, async patterns, caching, and error handling.

3 / 3

Workflow Clarity

Sections are clearly organized and an Error Handling section gives retry/fallback/timeout patterns, but as a reference catalog there is no explicit multi-step workflow with validation checkpoints for fragile operations.

2 / 3

Progressive Disclosure

The skill is a single ~620-line monolithic file with all content inline and no references to separate bundle files (none exist), so content that could be split (texture config, model formats, caching) stays in SKILL.md.

2 / 3

Total

10

/

12

Passed

Description

100%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is specific, uses third person, names concrete capabilities, and provides an explicit "Use when" trigger clause. It cleanly satisfies all four dimensions at the top of the scale.

DimensionReasoningScore

Specificity

"Three.js asset loading - GLTF, textures, images, models, async patterns" lists multiple specific concrete capabilities rather than vague language, matching the score-3 anchor.

3 / 3

Completeness

It states both what it does (asset loading across formats) and an explicit "Use when loading 3D models, textures, HDR environments, or managing loading progress" trigger, satisfying both what and when.

3 / 3

Trigger Term Quality

"3D models, textures, HDR environments, or managing loading progress" alongside "GLTF, textures, images, models" gives good coverage of natural terms users would say.

3 / 3

Distinctiveness Conflict Risk

The Three.js loader niche with distinct triggers (HDR environments, loading progress, GLTF) is unlikely to conflict with other skills.

3 / 3

Total

12

/

12

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

skill_md_line_count

SKILL.md is long (624 lines); consider splitting into references/ and linking

Warning

referenced_paths_exist

Referenced path issues: 3 missing, 1 deeper-than-1-level

Warning

Total

14

/

16

Passed

Repository
calesthio/OpenMontage
Reviewed

Table of Contents

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