Guide for implementing physics in IWSDK projects. Use when adding physics simulation, configuring rigid bodies, collision shapes, applying forces, creating grabbable physics objects, or troubleshooting physics behavior.
84
77%
Does it follow best practices?
Impact
99%
1.02xAverage score across 3 eval scenarios
Passed
No known issues
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npx tessl skill review --optimize ./packages/starter-assets/claude-injections/skills/iwsdk-physics/SKILL.mdScanned
b3d1162
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