Applies behavioral science (COM-B, B=MAP, EAST, defaults) to change behavior in teams and organizations (employees, managers, or engineers adopting a practice or tool) and in product flows; plans rollouts, workshops, and presentations; never recommends a dark pattern or sludge. Triggers on "how do I get my team to X", "why don't people do X", "roll this out", "nudge", "/behavioral-design".
85%
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tessl scenario generatetessl eval runmthines/agent-skills
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