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scienceworld-room-navigator

Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

70

Quality

85%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

96%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A concise, highly actionable single-purpose skill with a clear sequenced workflow and an explicit verification step. The only gap is that the available_rooms.md reference is not signaled or linked from the body, leaving room-list discovery implicit.

Suggestions

Add an explicit pointer to the room list in the 'Identify the Target Room' step, e.g., 'See [available_rooms.md](references/available_rooms.md) for known room names.'

Optionally note that the environment may contain rooms beyond the reference list, so Claude falls back to the task description for unknown rooms.

DimensionReasoningScore

Conciseness

Lean body that assumes Claude's competence: it gives the teleport action, a short verification step, and minimal notes without explaining what rooms or teleporting are.

5 / 5

Actionability

Fully executable, copy-paste ready commands (`teleport to <ROOM_NAME>`, `look around`) with a concrete worked example covering the common case of finding an object in a named room.

5 / 5

Workflow Clarity

Clear numbered sequence (identify room -> teleport -> verify arrival) with an explicit verification checkpoint ('Verify Arrival') and a full example; this single-action skill is unambiguous and includes validation.

5 / 5

Progressive Disclosure

Well-organized sections with a one-level-deep reference (references/available_rooms.md) that is real and relevant, but the body never explicitly signals or links to that file, so navigation to the room list is implicit.

4 / 5

Total

19

/

20

Passed

Description

75%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A clear, third-person description that states both the action (teleport to a room) and a 'Use when' trigger clause, hitting the key completeness bar. It is specific to the ScienceWorld domain but could add concrete trigger synonyms and the literal `teleport` keyword.

Suggestions

Add the literal `teleport to <room>` trigger keyword and a synonym like 'go to' so users who phrase navigation requests naturally still match.

Tighten the 'when' clause with one concrete example trigger (e.g., 'Use when the agent needs to reach the kitchen to find a metal pot').

Clarify how the target room name is determined to further reduce overlap with generic movement skills.

DimensionReasoningScore

Specificity

Names the domain (ScienceWorld room navigation) and concrete actions ('Teleports the agent to a specified room', 'arriving at that room'), with minor gaps such as no mention of how room names are resolved.

4 / 5

Completeness

Clearly states what it does (teleports to a room) and when to use it ('Use when the agent needs to move between different locations to locate objects or access specific facilities'), but the 'when' could be more explicit with concrete trigger examples.

4 / 5

Trigger Term Quality

Includes natural trigger phrases ('move between different locations', 'locate objects', 'access specific facilities') but lacks synonym variations and the literal `teleport` keyword that a user might say.

4 / 5

Distinctiveness Conflict Risk

The ScienceWorld-specific teleport-to-room niche is fairly distinct with minimal conflict risk, though generic navigation language could slightly overlap with other movement skills.

4 / 5

Total

16

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
zjunlp/SkillNet
Reviewed

Table of Contents

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