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scienceworld-room-navigator

Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

72

Quality

90%

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SKILL.md
Quality
Evals
Security

Quality

Content

88%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A tight, highly actionable instruction-only skill: exact command syntax, concrete examples, and a verify step make it immediately usable. The two weak points are mild over-explanation in the Important Notes and a bundled reference file (available_rooms.md) that is never linked from the body.

Suggestions

Add a pointer in the 'Identify the Target Room' step, e.g. "See references/available_rooms.md for known room names", so the bundled room list is discoverable and step 1 has a concrete source for exact names.

Trim the Important Notes by removing "There is no need for intermediate movement" and the sentence about door connections, keeping only the inventory note, which is the one non-obvious environment behavior.

DimensionReasoningScore

Conciseness

The body is lean with concrete commands and no concept explanations Claude already knows, but a few lines are trimmable: "There is no need for intermediate movement" and "All standard room connections (doors) remain, but teleportation bypasses them" over-explain what the command syntax already implies. This fits anchor 4 (minor instances of over-explanation) rather than anchor 5's every-token-earns-its-place, and is well above anchor 3's noticeable padding.

4 / 5

Actionability

The skill gives the exact executable action ("Use the `teleport to <ROOM_NAME>` action"), concrete room names (`kitchen`, `workshop`, `foundry`), and a worked example with the command `teleport to kitchen` and the expected observation. This is copy-paste ready guidance covering the common case, matching anchor 5.

5 / 5

Workflow Clarity

The three-step sequence (identify room → execute teleport → "Verify Arrival: The observation will confirm the teleport was successful") is clearly ordered with an explicit verification checkpoint. As a simple single-task skill with an unambiguous action plus verification, it meets the simple-skill exception for anchor 5; no destructive or batch operation applies.

5 / 5

Progressive Disclosure

Sections are well-organized and the body is under 50 lines, qualifying for the simple-skill exception, but the bundle contains references/available_rooms.md — a room list with an exact-name usage tip that directly supports step 1 ("Determine the exact name of the destination room") — and the body never references or signals it, leaving it undiscoverable. This matches anchor 4 (good structure, minor organization gaps) rather than anchor 5's well-signaled references.

4 / 5

Total

18

/

20

Passed

Description

87%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description: third person, concise, and explicit about both capability and trigger conditions, with input/output stated. The only minor gaps are a couple of missing natural trigger synonyms and the inherent single-action scope.

DimensionReasoningScore

Specificity

"Teleports the agent to a specified room within the ScienceWorld environment" names a concrete action, and the description further specifies input ("The input is a target room name") and output ("the agent arriving at that room"). It stops short of anchor 5 because it enumerates only the one action rather than multiple concrete capabilities, but exceeds anchor 3 since nothing needed to understand the capability is missing.

4 / 5

Completeness

It explicitly answers both: what ("Teleports the agent to a specified room within the ScienceWorld environment") and when ("Use when the agent needs to move between different locations to locate objects or access specific facilities") with concrete trigger phrases. It matches the anchor-5 pattern of a clear what plus an explicit 'Use when' clause with concrete scenarios, exceeding anchor 4 where the 'when' is only generic.

5 / 5

Trigger Term Quality

"move between different locations", "locate objects", and "access specific facilities" are natural phrases a user would say when needing this skill. A few natural terms are missing (e.g., "go to", "navigate", "teleport"), which keeps it below anchor 5's comprehensive synonym coverage.

4 / 5

Distinctiveness Conflict Risk

"ScienceWorld environment" scopes the skill to a clear niche with distinct triggers, matching the anchor-5 pattern of minimal conflict risk. Unlike anchor 4's "minor overlap risk with closely related skills", no generic navigation or file-manipulation terms appear that could pull in unrelated skills.

5 / 5

Total

18

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
zjunlp/SkillNet
Reviewed

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