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scienceworld-room-navigator

Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

69

Quality

83%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

92%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A concise, actionable, well-sequenced skill body that earns top marks on conciseness, actionability, and workflow clarity. Its only gap is failing to point readers to the available_rooms.md reference that ships with the skill.

Suggestions

Add a clearly signaled one-level reference to the room list, e.g. under 'How to Use': 'For known room names, see [available_rooms.md](references/available_rooms.md).'

Trim the mildly redundant 'Important Notes' lines (e.g., 'Teleportation is a single-step action. There is no need for intermediate movement.' restates 'instantly move'), to further tighten an already-lean body.

Consider noting that room names must match the environment exactly in the body itself, since that usage tip currently lives only in the unreferenced available_rooms.md.

DimensionReasoningScore

Conciseness

The body is lean and assumes Claude's competence ('Use this skill to instantly move the agent to a different room'), with concrete commands and minimal padding; the small redundancy in 'Important Notes' does not rise to the verbosity of the 2-anchor.

3 / 3

Actionability

Provides an executable command (`teleport to <ROOM_NAME>`), a worked example (`teleport to kitchen`), and a concrete follow-up (`look around`), making it copy-paste ready per the 3-anchor.

3 / 3

Workflow Clarity

The simple single-purpose skill is laid out as a clear Identify -> Execute -> Verify sequence with an explicit 'Verify Arrival' checkpoint and a full Example; per the simple-skills note this qualifies for a 3.

3 / 3

Progressive Disclosure

A bundle reference (references/available_rooms.md) exists but is never linked or signaled in the body, and room names are instead listed inline, matching the 2-anchor 'references present but not clearly signaled; content that should be separate is inline'.

2 / 3

Total

11

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12

Passed

Description

75%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A focused, well-structured description that clearly conveys what the skill does and when to use it, with a distinct ScienceWorld niche. It loses points only on trigger-term breadth and single-action specificity.

DimensionReasoningScore

Specificity

Names a concrete action ('Teleports the agent to a specified room within the ScienceWorld environment') plus explicit input/output, but lists only a single action rather than the 'multiple specific concrete actions' the 3-anchor requires, so it sits at the 'names domain and some actions, but not comprehensive' level.

2 / 3

Completeness

Explicitly answers 'what' ('Teleports the agent to a specified room...') and 'when' ('Use when the agent needs to move between different locations to locate objects or access specific facilities'), satisfying the 'clearly answers both what AND when' anchor.

3 / 3

Trigger Term Quality

Includes relevant natural phrases like 'move between different locations', 'locate objects', and 'access specific facilities', but misses common variations a user would actually say ('go to', 'navigate to', 'teleport to <room>'), matching 'some relevant keywords but missing common variations'.

2 / 3

Distinctiveness Conflict Risk

Scoped to the ScienceWorld environment with a distinct teleport-to-room niche and clear triggers, making it unlikely to fire for unrelated skills.

3 / 3

Total

10

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12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
zjunlp/SkillNet
Reviewed

Table of Contents

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