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Discover and install skills, docs, and rules to enhance your AI agent's capabilities.

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doca-bench-extension

NVIDIA/skills

Use this skill when the operator is authoring, building, loading, or debugging a custom doca-bench plug-in — a versioned shared library with DOCA_EXPERIMENTAL-marked C entry points that doca-bench loads to measure a workload class its built-in modes do not cover, with doca_bench_cuda as the shipped reference exemplar. Trigger even when the user does not say "doca-bench-extension" or "doca_bench_cuda" — typical implicit phrasings include "no built-in doca-bench mode fits my workload", "how do I benchmark a CUDA GPUNetIO RX/TX kernel", "doca-bench cannot find or load my custom .so", "extension exported symbols do not match what the parent expects", "soversion mismatch after a DOCA upgrade", or "my GPU kernel hangs because stop_flag was never set". Refuse and route elsewhere for questions about which built-in doca-bench mode to pick, DOCA GPUNetIO programming semantics, CUDA toolkit installation, or contributor work on in-tree extensions — those belong to other skills.

Skills

Used for converting one CT DICOM series folder to a HU NIfTI volume with affine evidence. Not for multi-frame DICOM or clinical use.

Skills

Used for header-only preflight of one DICOM series folder before conversion or inference. Not for de-identification or clinical clearance.

Skills

Build DeepStream GStreamer pipelines interactively. Use when the user asks about pipelines for video/image inference, detection, tracking, or streaming — including natural phrases like 'pipeline to infer on image', 'run inference on video', 'detect objects in stream', 'save inference output', 'deepstream pipeline', 'gst-launch pipeline', 'process video with detection', 'build a pipeline', or any request involving GStreamer/DeepStream elements (nvinfer, nvstreammux, nvtracker, etc.).

Skills

NVIDIA/skills

DALI imperative dynamic mode (`nvidia.dali.experimental.dynamic`, ndd): use when working on ndd code or migrating pipelines; skip pipeline-only tasks.

Skills

NVIDIA/skills

Read and write large cuPyNumeric arrays to HDF5 with Legate's parallel, distributed HDF5 I/O (legate.io.hdf5: to_file, from_file, from_file_batched). Use when a developer needs to save a cuPyNumeric array to an .h5/.hdf5 file, load an HDF5 dataset into a distributed cuPyNumeric array, read a large HDF5 dataset in chunks, hand arrays to an HPC pipeline as a single file, or accelerate HDF5 disk I/O with GPUDirect Storage (GDS). Do not use it for Parquet/cuDF/raw-binary or other sharded/custom layouts (see the cupynumeric-parallel-data-load skill), Zarr or object-store/S3 output, .npz or pickled archives, plain h5py without cuPyNumeric, or pure array compute such as FFT, matmul, or reductions.

Skills

Vehicle routing (VRP, TSP, PDP) with cuOpt — Python API only. Use when the user is building or solving routing in Python.

Skills

Run end-to-end calibration on the shipped sample dataset (sdg_08_2_sample_data_010926.zip) against a running AMC microservice. Use when user says 'test sample dataset', 'run sample calibration', 'verify AMC install', or 'launch and test'.

Skills

Official NVIDIA-authored guidance for NVIDIA cuDF GPU DataFrames, pandas acceleration, dask-cuDF, ETL, joins, groupby, CSV/Parquet I/O, nullable semantics, and multi-GPU DataFrame workloads.

Skills

kylecorry31/Trail-Sense

Add Trail Sense Room persistence for a model, including entity mapping, DAO, repository, AppDatabase migration, and tool registration.

Skills

flutter/agent-plugins

Fixes Flutter layout errors (overflows, unbounded constraints) using Dart and Flutter MCP tools. Use when addressing "RenderFlex overflowed", "Vertical viewport was given unbounded height", or similar layout issues.

Skills

flutter/agent-plugins

Use `LayoutBuilder`, `MediaQuery`, or `Expanded/Flexible` to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.

Skills

Architects a Flutter application using the recommended layered approach (UI, Logic, Data). Use when structuring a new project or refactoring for scalability.

Skills

flutter/agent-plugins

Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.

Skills

flutter/agent-plugins

Help users write syntactically and semantically correct primary constructors in Dart, and migrate/use the new constructor syntax, empty-body semicolon syntax, in-body initializer list syntax, and abbreviated concise constructor syntax.

Skills

flutter/agent-plugins

Guides agents in compiling and packaging C/C++ source code into dynamic or static libraries (Code Assets) using Dart's Native Assets hook system (via hook/build.dart and hook/link.dart utilizing package:hooks and package:native_toolchain_c). Use when a user asks to: 'setup native assets', 'compile C/C++ source code', 'bundle dynamic libraries', 'build native C code', 'link native assets', 'implement build.dart or link.dart hooks', or 'integrate C/C++ interop in Dart/Flutter'. Helps agents avoid manual toolchain orchestration and configures secure hash-validated binary downloads or advanced linker tree-shaking with package:record_use mapping.

Skills

flutter/agent-plugins

Workflow for fixing package version conflicts. Use this when `pub get` fails due to incompatible package versions.

Skills

flutter/agent-plugins

Uses get_runtime_errors and lsp to fetch an active stack trace, locate the failing line, apply a fix, and verify resolution via hot_reload.

Skills

flutter/agent-plugins

Collect coverage using the coverage packge and create an LCOV report

Skills

flutter/agent-plugins

Write and organize unit tests for functions, methods, and classes using `package:test`. Use when creating new logic or fixing bugs to ensure code remains correct and regression-free.

Skills

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