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anti-cheat-systems

Analyze layered anti-cheat architecture, detection evidence, telemetry, and enforcement tradeoffs. Use for system-level defense questions; use narrower skills for DMA, kernel, graphics, mobile, or server details.

Quality

85%

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SecuritybySnyk

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SKILL.md
Quality
Evals
Security

Anti-cheat systems

Map the protected asset, attacker capability, observation point, detector, and enforcement authority. Separate confirmed product behavior from general defensive patterns.

Topic routing

  • Architecture and detection for products, client/kernel/backend layers, memory, process, behavior, and input signals.
  • Research and threats for analysis methods, bypass categories, platform interactions, protection, telemetry, and ethics.
  • Repository map and repository resources for collection-backed source selection.
  • Input provenance, detector operations, or network evidence for those specific evidence questions.

Use dma-attack-techniques, windows-kernel-security, graphics-api-hooking, mobile-security, or game-server-security when that boundary dominates. Apply game-security-research-rigor to consequential or disputed claims.

Repository

gmh5225/awesome-game-security

Path

.claude/skills/anti-cheat/SKILL.md

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