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anti-cheat-systems

Analyze layered game integrity defenses and select repository resources for process-memory reports, acquired-memory forensics, callback scope, behavioral measurement and driver-policy evidence. Use for DMA versus host-mediated acquisition, input provenance, replay fidelity, collector health, detector rollout/recovery, device/account restrictions, network association and false-positive review. Map prerequisites and observation points, distinguish detection from enforcement, and produce versioned findings with corroboration and limits.

62

Quality

74%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./.claude/skills/anti-cheat/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

56%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is technically rich and methodologically rigorous with clear sequenced workflows and real local reference files, but it over-inlines detailed enumerations that would fit better in bundle files, hurting both conciseness and progressive disclosure. Actionability is solid conceptually but short on executable code.

Suggestions

Move the long enumerations (Kernel Pool Scanning internals, ML feature vectors, forensic capture lists, hardware-input HID details) into dedicated reference files under references/ and keep SKILL.md as a concise overview with one-level-deep links, improving both conciseness and progressive_disclosure.

Replace descriptive bullet 'code' blocks with genuinely executable commands or worked examples (e.g., a concrete telemetry-field recording snippet or a validation command) to lift actionability from conceptual to copy-paste ready.

Tighten or remove sections that restate well-known concepts (e.g., generic descriptions of PE packers, .NET obfuscators, common bypass categories) so every remaining token earns its place against Claude's existing knowledge.

DimensionReasoningScore

Conciseness

The body is extensive (~975 lines) with several long code-fence enumerations of detection mechanisms, ML feature lists, and pool-scanning internals that re-explain domain mechanics Claude largely already knows or that read as reference material rather than lean skill guidance; it is mostly efficient per-section but noticeably padded overall.

3 / 5

Actionability

It provides specific conceptual and methodological guidance (decision methodology steps, feature vectors, detection pipelines) but most 'code' blocks are descriptive bullet enumerations rather than executable commands or copy-paste code, leaving key execution details implicit.

3 / 5

Workflow Clarity

The 'Detection Decision Methodology' and 'Layered Detection Synthesis' sections give a clear numbered sequence with corroboration and uncertainty checkpoints, and guidance to separate observation→finding→attribution→action; minor validation gaps remain but the sequencing and checkpoints are largely present.

4 / 5

Progressive Disclosure

There is good use of in-repo references (input-provenance-and-measurement.md, detector-operations.md, network-environment-evidence.md, repository-resources.md all exist), but a large volume of detailed enumeration (ML features, kernel pool scanning, forensic capture lists) is inlined in SKILL.md rather than split into the bundle files, and only 4 of 9 distinct referenced files are local while the rest point to sibling skills or external paths, so structure is present but organization could be improved.

3 / 5

Total

13

/

20

Passed

Description

92%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is comprehensive, concrete, and explicitly covers both what the skill does and when to use it, with strong distinctiveness. It is dense and technical, which slightly limits the naturalness of trigger phrasing for non-expert users.

DimensionReasoningScore

Specificity

Lists multiple concrete actions — 'Analyze layered game integrity defenses and select repository resources for process-memory reports, acquired-memory forensics, callback scope, behavioral measurement and driver-policy evidence' plus 'Map prerequisites and observation points, distinguish detection from enforcement, and produce versioned findings with corroboration and limits' — matching the comprehensive-coverage anchor.

5 / 5

Completeness

Explicitly answers both what ('Analyze... select repository resources... Map prerequisites... produce versioned findings') and when ('Use for DMA versus host-mediated acquisition, input provenance, replay fidelity...'), with concrete trigger phrases matching the top anchor.

5 / 5

Trigger Term Quality

Contains many natural terms a user would say (DMA, input provenance, replay fidelity, collector health, false-positive review, device/account restrictions, network association) but leans technical and omits common synonyms a lay user might phrase; good coverage with a few natural terms missing rather than fully comprehensive.

4 / 5

Distinctiveness Conflict Risk

Carves a clear niche — anti-cheat integrity analysis with named sub-domains (DMA vs host-mediated acquisition, detector rollout/recovery, driver-policy evidence) — that is unlikely to trigger for unrelated skills, matching the distinct-niche anchor.

5 / 5

Total

19

/

20

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

skill_md_line_count

SKILL.md is long (975 lines); consider splitting into references/ and linking

Warning

relative_links

Relative link issues: 21 suspicious

Warning

Total

14

/

16

Passed

Repository
gmh5225/awesome-game-security
Reviewed

Table of Contents

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