Community-maintained Agent Skills for complete Swift and Apple-platform app delivery.
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Complete implementation patterns for ActivityKit Live Activities, Dynamic
Island, push-to-update, and lifecycle management. All patterns use modern
Swift async/await and ActivityContent, so they target iOS 16.2+ unless noted.
Define the data model for your Live Activity. Static properties go on the
outer struct; dynamic properties go in ContentState.
import ActivityKit
struct RideAttributes: ActivityAttributes {
// Static -- set at creation, immutable for the activity lifetime
var riderName: String
var pickupLocation: String
var dropoffLocation: String
struct ContentState: Codable, Hashable {
var driverName: String
var driverPhoto: String // SF Symbol name or asset name
var vehicleDescription: String
var etaStartSeconds: Int
var etaEndSeconds: Int
// For server pushes, prefer scalar fields or coordinated custom Codable keys.
var status: RideStatus
var distanceRemaining: Double // miles
}
}
enum RideStatus: String, Codable, Hashable {
case driverAssigned
case driverEnRoute
case driverArrived
case inProgress
case arriving
case completed
case cancelled
case failed
}
extension RideAttributes.ContentState {
var etaRange: ClosedRange<Date> {
Date(timeIntervalSince1970: TimeInterval(etaStartSeconds))...
Date(timeIntervalSince1970: TimeInterval(etaEndSeconds))
}
}Keep ContentState lightweight. ActivityKit attributes and content-state data
must fit within the framework's 4 KB data limit. Avoid storing images, large
strings, or deeply nested objects.
import ActivityKit
@MainActor
func startRideActivity(
rider: String,
pickup: String,
dropoff: String,
driver: String,
vehicle: String
) async throws -> Activity<RideAttributes> {
// Check authorization before attempting to start
let authInfo = ActivityAuthorizationInfo()
guard authInfo.areActivitiesEnabled else {
throw RideError.liveActivitiesDisabled
}
let attributes = RideAttributes(
riderName: rider,
pickupLocation: pickup,
dropoffLocation: dropoff
)
let initialState = RideAttributes.ContentState(
driverName: driver,
driverPhoto: "car.fill",
vehicleDescription: vehicle,
etaStartSeconds: Int(Date().timeIntervalSince1970),
etaEndSeconds: Int(Date().addingTimeInterval(600).timeIntervalSince1970),
status: .driverAssigned,
distanceRemaining: 2.5
)
let content = ActivityContent(
state: initialState,
staleDate: Date().addingTimeInterval(120), // stale after 2 min
relevanceScore: 80
)
let activity = try Activity.request(
attributes: attributes,
content: content,
pushType: .token // Enable push updates
)
// Forward push token to server for remote updates
Task {
for await token in activity.pushTokenUpdates {
let tokenString = token.map { String(format: "%02x", $0) }.joined()
try? await ServerAPI.shared.registerActivityToken(
tokenString, rideID: activity.id
)
}
}
// Observe state changes for cleanup
Task {
for await state in activity.activityStateUpdates {
if state == .dismissed {
// Activity removed from UI -- clean up local resources
RideStore.shared.removeActivity(id: activity.id)
}
}
}
return activity
}Schedule the activity to appear at a future time without the app in foreground:
let gameTime = Calendar.current.date(
from: DateComponents(year: 2026, month: 3, day: 15, hour: 19, minute: 0)
)!
let activity = try Activity.request(
attributes: attributes,
content: content,
pushType: .token,
style: .standard,
alertConfiguration: AlertConfiguration(
title: "Game Starting",
body: "The live score is ready.",
sound: .default
),
start: gameTime // iOS 26+
)Use .standard for persistent Live Activities that should remain visible until
the app, push, user, or system duration limit ends them. .transient is only
for short-lived expanded Dynamic Island presentations that can auto-end when the
user locks the device, collapses or shrinks the expanded presentation, leaves
the app, or does other work outside Dynamic Island; it is wrong for persistent
Live Activities.
let activity = try Activity.request(
attributes: attributes,
content: content,
pushType: .token,
style: .standard
)func updateRideActivity(
_ activity: Activity<RideAttributes>,
newStatus: RideStatus,
eta: ClosedRange<Date>,
distance: Double,
showAlert: Bool = false
) async {
let updatedState = RideAttributes.ContentState(
driverName: activity.content.state.driverName,
driverPhoto: activity.content.state.driverPhoto,
vehicleDescription: activity.content.state.vehicleDescription,
etaStartSeconds: Int(eta.lowerBound.timeIntervalSince1970),
etaEndSeconds: Int(eta.upperBound.timeIntervalSince1970),
status: newStatus,
distanceRemaining: distance
)
let content = ActivityContent(
state: updatedState,
staleDate: Date().addingTimeInterval(120),
relevanceScore: newStatus == .driverArrived ? 100 : 80
)
if showAlert {
await activity.update(content, alertConfiguration: AlertConfiguration(
title: "Ride Update",
body: alertMessage(for: newStatus),
sound: .default
))
} else {
await activity.update(content)
}
}
private func alertMessage(for status: RideStatus) -> String {
switch status {
case .driverArrived: "Your driver has arrived!"
case .arriving: "You're almost there!"
case .completed: "You've arrived at your destination."
default: "Your ride status has changed."
}
}{
"aps": {
"timestamp": 1700000000,
"event": "update",
"content-state": {
"driverName": "Maria",
"driverPhoto": "car.fill",
"vehicleDescription": "White Toyota Camry",
"etaStartSeconds": 1700000000,
"etaEndSeconds": 1700000300,
"status": "driverArrived",
"distanceRemaining": 0.0
},
"stale-date": 1700000300,
"relevance-score": 100,
"alert": {
"title": "Ride Update",
"body": "Your driver has arrived!",
"sound": "default"
}
}
}{
"aps": {
"timestamp": 1700002000,
"event": "end",
"dismissal-date": 1700005600,
"content-state": {
"driverName": "Maria",
"driverPhoto": "car.fill",
"vehicleDescription": "White Toyota Camry",
"etaStartSeconds": 1700002000,
"etaEndSeconds": 1700002000,
"status": "completed",
"distanceRemaining": 0.0
}
}
}Send to the push-to-start token to remotely create an activity. The alert field is required for push-to-start:
{
"aps": {
"timestamp": 1700000000,
"event": "start",
"attributes-type": "RideAttributes",
"attributes": {
"riderName": "Jordan",
"pickupLocation": "123 Main St",
"dropoffLocation": "456 Oak Ave"
},
"content-state": {
"driverName": "Maria",
"driverPhoto": "car.fill",
"vehicleDescription": "White Toyota Camry",
"etaStartSeconds": 1700000000,
"etaEndSeconds": 1700000600,
"status": "driverAssigned",
"distanceRemaining": 3.2
},
"alert": {
"title": "Ride Matched",
"body": "Maria is on the way in a White Toyota Camry."
}
}
}| Header | Value |
|---|---|
apns-push-type | liveactivity |
apns-topic | <bundle-id>.push-type.liveactivity |
apns-priority | 5 (lower priority) or 10 (immediate, counts against budget) |
authorization | bearer <jwt> (token auth) or use certificate auth |
The aps.alert payload controls visible alert/banner/sound behavior; priority
alone does not create an alert. The content-state JSON must decode into
ActivityAttributes.ContentState. Use the default synthesized Codable key and
value shape unless the Swift model declares custom CodingKeys; then coordinate
those exact keys and value shapes server-side. Do not assume Date or
ClosedRange<Date> values are Unix timestamp dictionaries unless your Swift
model explicitly encodes them that way. A type mismatch (e.g., sending a string
where a number is expected) can prevent ActivityKit from applying the update.
Use channel-based push only with a valid APNs-created channel ID. Enable the broadcast capability outside Xcode, have the server create the channel, and pass that channel ID to the app:
let activity = try Activity.request(
attributes: attributes,
content: content,
pushType: .channel(channelIDFromServer)
)Channel pushes can update or end Live Activities, but cannot start them. Use
apns-channel-id and expiration for channel requests instead of the device-token
apns-topic header.
.tessl-plugin
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