Community-maintained Agent Skills for complete Swift and Apple-platform app delivery.
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Framework for integrating with motorized camera stands and gimbals that physically track subjects by rotating the iPhone. DockKit handles motor control, subject detection, and framing so camera apps get 360-degree pan and 90-degree tilt tracking with no additional code. Apps can override system tracking to supply custom observations, control motors directly, or adjust framing. iOS 17+, Swift 6.3.
// WRONG -- system tracking fights manual commands
try await accessory.setAngularVelocity(velocity)
// CORRECT -- disable system tracking first
try await DockAccessoryManager.shared.setSystemTrackingEnabled(false)
try await accessory.setAngularVelocity(velocity)// WRONG -- state may have reset after backgrounding
func applicationDidBecomeActive() {
// Assume custom tracking is still active
}
// CORRECT -- re-set tracking state on foreground
func applicationDidBecomeActive() {
Task {
try await DockAccessoryManager.shared.setSystemTrackingEnabled(false)
}
}// WRONG -- calling once per second is too slow
try await accessory.track(observations, cameraInformation: cameraInfo)
// (called at 1 fps)
// CORRECT -- call at 10-30 fps
// Hook into AVCaptureVideoDataOutputSampleBufferDelegate for per-frame callsDockKit can throw .frameRateTooHigh if animate(motion:) or
setOrientation(_:duration:relative:) is called more than twice per second.
Set a trajectory, observe its Progress, and avoid tight command loops.
// WRONG -- tracking stays disabled after animation
try await DockAccessoryManager.shared.setSystemTrackingEnabled(false)
let progress = try await accessory.animate(motion: .kapow)
// CORRECT -- restore tracking when animation completes
try await DockAccessoryManager.shared.setSystemTrackingEnabled(false)
let progress = try await accessory.animate(motion: .kapow)
while !progress.isFinished && !progress.isCancelled {
try await Task.sleep(for: .milliseconds(100))
}
try await DockAccessoryManager.shared.setSystemTrackingEnabled(true)DockKit requires a physical DockKit-compatible accessory. Guard initialization and provide fallback behavior when no accessory is available.
import DockKit present where neededaccessoryStateChanges to detect dock/undock events.docked and .undocked statesanimate and setOrientation commands limited to 2 calls per secondrect uses normalized coordinates (lower-left origin)AVCaptureDevice and current sample buffer.humanFace, .humanBody, and .object@unknown default handled in all switch statements over DockKit enumsaccessoryEvents guarded with #available(iOS 17.4, *)trackingStates and batteryStates guarded with #available(iOS 18.0, *)BatteryState.name for multi-battery docks.tessl-plugin
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