github.com/Donchitos/Claude-Code-Game-Studios
| Skill | Added | Review |
|---|---|---|
release-checklist .claude/skills/release-checklist/SKILL.md Pre-release checklist — build verification, certification requirements, store metadata, launch readiness. | 59 59 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
retrospective .claude/skills/retrospective/SKILL.md Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration. | 64 64 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
reverse-document .claude/skills/reverse-document/SKILL.md Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes. | 55 55 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
review-all-gdds .claude/skills/review-all-gdds/SKILL.md Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift. | 60 60 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
scope-check .claude/skills/scope-check/SKILL.md Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?' | 67 67 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
security-audit .claude/skills/security-audit/SKILL.md Security audit — save tampering, cheat vectors, network exploits, data exposure, input validation. Before public or multiplayer release. | 61 61 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
settings .claude/skills/settings/SKILL.md View or change project config — effective merged values, or set locally in project.local.yaml. | — | |
setup-engine .claude/skills/setup-engine/SKILL.md Configure engine and version. Pins it in CLAUDE.md; WebSearch fills reference docs when the version is beyond LLM training data. | 55 55 Impact — No eval scenarios have been run Securityby Low Low-risk findings worth noting Version: b21fa0f | |
skill-improve .claude/skills/skill-improve/SKILL.md Improve a skill via a test-fix-retest loop — static checks, targeted fixes, keep or revert on score change. | 61 61 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
skill-test .claude/skills/skill-test/SKILL.md Validate skill files for structural compliance and behavioral correctness. Four modes: static linter, spec, category rubric, audit. | 60 60 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
smoke-check .claude/skills/smoke-check/SKILL.md Critical-path smoke gate before QA hand-off — runs the automated suite. A failed check means the build is not QA-ready. | 53 53 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
soak-test .claude/skills/soak-test/SKILL.md Soak test protocol for extended play — what to observe and log for slow leaks, fatigue, late-appearing edge cases. | 57 57 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
sprint-plan .claude/skills/sprint-plan/SKILL.md New or updated sprint plan from the current milestone, completed work, and available capacity. | 57 57 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
sprint-status .claude/skills/sprint-status/SKILL.md Fast, concise sprint snapshot — burndown and emerging risks for situational awareness. 'How is the sprint going?' | 60 60 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
start .claude/skills/start/SKILL.md First-time onboarding — asks where you are, then guides you to the right workflow. | 59 59 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
story-done .claude/skills/story-done/SKILL.md End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status. | 61 61 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
story-readiness .claude/skills/story-readiness/SKILL.md Is a story implementation-ready? Checks clear acceptance criteria, open questions, ADR refs. READY/NEEDS WORK/BLOCKED/NOT ASSESSED. | 61 61 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
team-audio .claude/skills/team-audio/SKILL.md Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation. | 53 53 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
team-combat .claude/skills/team-combat/SKILL.md Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate. | 58 58 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f | |
team-level .claude/skills/team-level/SKILL.md Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation. | 54 54 Impact — No eval scenarios have been run Securityby Passed No findings from the security scan Version: b21fa0f |