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game-engine-resources

Analyze Unreal, Unity, Source, Godot, and custom engine trust boundaries and select matching repository resources. Use for engine/build identification, full source versus C# reference subsets, version-matched demos, editor versus shipped plugins, reflection and object lifecycles, Mono/IL2CPP, asset schemas, and replication ownership. Produce a versioned artifact and boundary map; route transport authority, release trust, and graphics measurements to their dedicated skills.

64

Quality

76%

Does it follow best practices?

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SecuritybySnyk

Low

Low-risk findings worth noting

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tessl review fix ./.claude/skills/game-engine/SKILL.md
SKILL.md
Quality
Evals
Security
Low

W011: Third-party content exposure detected (indirect prompt injection risk).

What this means

The skill exposes the agent to untrusted, user-generated content from public third-party sources, creating a risk of indirect prompt injection. This includes browsing arbitrary URLs, reading social media posts or forum comments, and analyzing content from unknown websites.

Why it was flagged

The required workflow directs the agent to fetch project descriptions and source archives via raw URLs from a GitHub repository, which exposes the agent to outsider-authored free text in contributed project descriptions and files.

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Repository
gmh5225/awesome-game-security
Audited
Security analysis
Snyk

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