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SkillNet

github.com/zjunlp/SkillNet

SkillAddedReview
scienceworld-room-navigator

experiments/src/skills/scienceworld/scienceworld-room-navigator/SKILL.md

Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.

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scienceworld-room-scanner

experiments/src/skills/scienceworld/scienceworld-room-scanner/SKILL.md

This skill performs a 'look around' action to scan and describe the current room's contents, including visible objects, containers, and doors. Use when entering a new room or when the agent needs to locate specific items or assess the environment state. The skill outputs a detailed room description, which is essential for inventory discovery and situational awareness.

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scienceworld-room-teleporter

experiments/src/skills/scienceworld/scienceworld-room-teleporter/SKILL.md

Teleports the agent to a specified room within the ScienceWorld environment. Use this skill when the target object or location for a task is known to be in a different room, enabling efficient navigation. It takes a target room name as input and outputs a successful teleportation observation.

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scienceworld-substance-cooler

experiments/src/skills/scienceworld/scienceworld-substance-cooler/SKILL.md

This skill initiates the cooling of a substance by moving it into a cooling appliance like a freezer. Use when a task requires lowering the temperature of a specific material to observe phase changes. The skill takes the substance (often in a container) and the target appliance as inputs, using the 'move OBJ to OBJ' action. It outputs confirmation of the new location.

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scienceworld-substance-fetcher

experiments/src/skills/scienceworld/scienceworld-substance-fetcher/SKILL.md

Locates and retrieves a target substance or material from a container in the environment. Use this skill when the task requires processing a specific substance (e.g., chocolate, sodium chloride, a chemical) and you need to find and acquire it. Searches rooms and containers (fridge, cupboard, counter) and retrieves the substance via pick up or move actions.

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scienceworld-substance-preparator

experiments/src/skills/scienceworld/scienceworld-substance-preparator/SKILL.md

Use when you need to transfer a target substance into an appropriate container for processing (e.g., a pot for heating, a beaker for mixing). Trigger after acquiring the substance and before setting up an apparatus. Selects a suitable empty container and moves the substance into it.

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scienceworld-target-identifier

experiments/src/skills/scienceworld/scienceworld-target-identifier/SKILL.md

Analyzes room observations to identify objects matching a given target description (e.g., 'living thing'). Triggered after exploring a room when the agent needs to locate a specific type of item. Processes the observation list, filters objects based on target criteria, and returns candidate objects for further action.

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scienceworld-target-locator

experiments/src/skills/scienceworld/scienceworld-target-locator/SKILL.md

This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Use when the agent needs to find a specific item (like an animal) but it is not in the current room. It analyzes the environment description and suggests a room to teleport to for further investigation.

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scienceworld-task-focuser

experiments/src/skills/scienceworld/scienceworld-task-focuser/SKILL.md

Use when the agent needs to direct attention to a specific object in the environment or inventory before performing a critical action such as measuring, using, or connecting. This preparatory "focus on" step signals intent to the ScienceWorld system, often unlocking required state changes for subsequent interactive steps in experimental procedures.

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scienceworld-task-interpreter

experiments/src/skills/scienceworld/scienceworld-task-interpreter/SKILL.md

This skill parses a user's high-level scientific task in the ScienceWorld environment and extracts the core objective and target location. It should be triggered when a new task instruction is received, especially those involving finding, comparing, or manipulating objects. The skill interprets the query to identify the goal (e.g., 'find the animal with the shortest life span') and any specified locations (e.g., 'animals are in the outside location'), outputting a clear, actionable sub-goal for navigation or observation.

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scienceworld-task-parser

experiments/src/skills/scienceworld/scienceworld-task-parser/SKILL.md

Analyzes user instructions in ScienceWorld environments to extract specific task requirements and constraints. Use when receiving a new task to identify required objects, target locations, and action sequences before taking any environment actions.

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scienceworld-temperature-measurer

experiments/src/skills/scienceworld/scienceworld-temperature-measurer/SKILL.md

This skill uses a thermometer on a substance to measure its temperature. It should be triggered when the agent needs to determine the temperature of a material (e.g., lead) to assess if it has reached a specific melting point or threshold. The skill requires a thermometer in inventory and a target substance, outputting the measured temperature in degrees Celsius, which is key for scientific measurement tasks.

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scienceworld-threshold-evaluator

experiments/src/skills/scienceworld/scienceworld-threshold-evaluator/SKILL.md

Use when the agent has just obtained a numerical measurement (temperature, weight, pH) and must compare it against a predefined threshold to determine a binary outcome. This skill extracts the measured value, evaluates it against the threshold condition (above/below), and executes the corresponding branch action such as classification or placement.

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scienceworld-tool-fetcher

experiments/src/skills/scienceworld/scienceworld-tool-fetcher/SKILL.md

This skill locates and picks up a specified tool or instrument from the environment. It should be triggered when a task requires a specific tool (e.g., thermometer, stopwatch) for measurement or manipulation. The skill identifies the tool's location via observation and executes a pick-up action, moving the tool to inventory.

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scienceworld-tool-user

experiments/src/skills/scienceworld/scienceworld-tool-user/SKILL.md

Uses a tool from inventory on a target object or location to perform a specific environmental interaction, such as digging, cutting, or measuring. Use this skill when a task requires modifying the environment or manipulating materials with a tool (e.g., using a shovel to dig soil, a thermometer to measure temperature, or an axe to cut wood). Takes the tool and target as inputs and outputs the result of the interaction.

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scienceworld-tool-validator

experiments/src/skills/scienceworld/scienceworld-tool-validator/SKILL.md

Use when the agent has acquired a tool or instrument and needs to verify it is operational before first use in a critical task step. This skill performs a lightweight pre-use check via "focus on [TOOL] in inventory" and confirms readiness based on the system's response, ensuring the tool is functional before measurement, activation, or connection operations.

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skillnet

skills/skillnet/SKILL.md

Search, download, create, evaluate, analyze and route reusable agent skills with SkillNet. Use when asked to find or reuse a skill, turn a repo/document/trace into a skill, assess skill quality, build a local skill graph, select skills for a task, or fill a clearly identified capability gap with a reusable skill. 中文:搜索、下载、创建、评估、分析与路由技能。不用于普通代码修改或仅阅读文档。

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soil-extraction

experiments/src/skills/scienceworld/soil-extraction/SKILL.md

Uses a shovel tool to dig soil from the ground in outdoor environments. Execute this skill when you need to obtain soil for planting tasks and have both the shovel in inventory and access to an appropriate digging location. The skill produces soil that can then be collected and transported.

65

task-completion-focus

experiments/src/skills/scienceworld/task-completion-focus/SKILL.md

Focuses on a specific target object to signal task completion. Use when you have produced the required final object (like a grown banana) and need to formally complete the assigned task. This handles the 'focus on OBJ' action that typically marks successful task execution in the environment.

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webshop-action-executor

experiments/src/skills/webshop/webshop-action-executor/SKILL.md

This skill executes a specific interface action, such as clicking a button or selecting an option, within a web shopping environment. It should be triggered when a decision has been made (e.g., to choose a color or proceed to purchase). The input is the target action identifier (e.g., 'white' or 'buy now'), and the output is the corresponding formatted action command (e.g., click[white]).

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