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open-design

github.com/nexu-io/open-design

SkillAddedReview
todo-write

plugins/_official/atoms/todo-write/SKILL.md

TodoWrite-driven plan that the agent commits to before generation.

52

rewrite-plan

plugins/_official/atoms/rewrite-plan/SKILL.md

Author a long-running multi-file rewrite plan that subsequent patch-edit + diff-review + build-test stages will execute, with explicit ownership boundaries and patch-safety guarantees.

61

patch-edit

plugins/_official/atoms/patch-edit/SKILL.md

Apply one rewrite-plan step at a time as small reviewable file edits, never rewriting whole files when a localised change suffices.

57

handoff

plugins/_official/atoms/handoff/SKILL.md

Push the run's accepted artifact to a downstream collaboration surface (cli, other code agents, cloud, desktop) and stamp the artifact manifest with the export target.

56

figma-extract

plugins/_official/atoms/figma-extract/SKILL.md

Pull a Figma file's node tree, design tokens, and embedded assets into the project cwd as a structured snapshot.

57

discovery-question-form

plugins/_official/atoms/discovery-question-form/SKILL.md

Structured clarification form for unresolved material requirements.

56

direction-picker

plugins/_official/atoms/direction-picker/SKILL.md

Optional 3-5 direction picker for users who explicitly ask to compare visual directions.

62

diff-review

plugins/_official/atoms/diff-review/SKILL.md

Render the patch-edit run's accumulated changes as a reviewable diff, surface it through a GenUI choice surface, and persist the user's accept / reject decision into the artifact manifest.

56

design-extract

plugins/_official/atoms/design-extract/SKILL.md

Extract design tokens (color / typography / spacing) from imported source code, screenshots, or Figma exports into the canonical token bag token-map consumes.

61

critique-theater

plugins/_official/atoms/critique-theater/SKILL.md

Five-role Design Jury review that streams scored rounds, persists a replayable transcript, and ships through the daemon's Critique Theater protocol.

56

code-import

plugins/_official/atoms/code-import/SKILL.md

Read an existing repository's structure into the project cwd as a normalised snapshot the agent can analyse without re-walking the tree on every turn.

55

build-test

plugins/_official/atoms/build-test/SKILL.md

Run the project's build / typecheck / lint / test commands and emit the build.passing + tests.passing signals devloop convergence reads.

56

x-research

design-templates/x-research/SKILL.md

X/Twitter public sentiment research for recent market, company, product, or community discourse. Use when the brief asks what people are saying on X, Twitter sentiment, CT sentiment, public opinion, expert posts, or social reaction around a stock, sector, company, product, or market event.

68

worker-visualizer

design-templates/worker-visualizer/SKILL.md

A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas at 60fps. Produced as a single self-contained `index.html`. Use when the brief asks for a "web worker", "simulation", "particle system", "physics", "off-main-thread", "fractal", "real-time compute", or "audio/data visualizer". Open Design serves this in powered-preview mode so Workers and SharedArrayBuffer actually work.

72

wireframe-sketch

design-templates/wireframe-sketch/SKILL.md

A hand-drawn wireframe exploration — graph-paper background, marker / pencil tone, multiple tab labels for variants, sticky-note annotations, scribbled chart placeholders, hatched fills. Reads like a designer's whiteboard before any pixels are committed. Use when the brief asks for "wireframe", "sketch wireframe", "hand-drawn", "lo-fi", "whiteboard", "草稿", or "手绘原型".

75

wireframe-mobile-flow

design-templates/wireframe-mobile-flow/SKILL.md

A lo-fi multi-screen MOBILE flow wireframe — three or four phone frames laid out in a row on a board, showing a connected user flow (Onboarding → Home feed → Item detail → Confirm). Grey-box content inside each device, dashed connector arrows + numbered step labels between screens, and a couple of annotation callouts. Reads like an app flow pinned to a whiteboard before any pixels are committed. Use when the brief asks for "mobile wireframe", "app flow", "user flow wireframe", "lo-fi mobile", "low fidelity", "线框图", "移动端线框", or "App 流程".

74

wireframe-greybox

design-templates/wireframe-greybox/SKILL.md

A crisp greybox / blueprint lo-fi wireframe — neutral grey blocks on a pale page, image placeholders drawn as a rectangle with a diagonal X, text shown as solid "lorem bars" of varying widths, sharp 1.5–2px borders, and a single monospace redline accent for annotations. Reads like a structural blueprint before any visual design is applied. Use when the brief asks for "greybox", "blueprint wireframe", "lo-fi dashboard", "low fidelity", "线框图", or "灰盒原型".

74

wireframe-annotated

design-templates/wireframe-annotated/SKILL.md

An annotated / redline lo-fi wireframe — a desktop landing/marketing page drawn as flat greyboxes inside a browser chrome frame, overlaid with numbered annotation pins (①②③④⑤) in a single accent color, paired with a right-hand SPEC PANEL that lists each numbered pin with a short engineering / UX note. This is the "wireframe + redline spec" style — clean, flat, low-fidelity, NOT hand-drawn. Use when the brief asks for "annotated wireframe", "redline wireframe", "wireframe with spec", "lo-fi landing wireframe", "low fidelity", "线框图", "标注线框", or "redline".

75

weekly-update

design-templates/weekly-update/SKILL.md

Open Design's weekly metrics standup: this week's numbers, the one anomaly, and the single decision it forces. Built as a decision-grade data & finance deck for ops & growth team.

58

webgl-experience

design-templates/webgl-experience/SKILL.md

A full-screen, real-time WebGL/WebGL2 experience — animated shaders, 3D scenes, generative visuals, particle fields — rendered live on the GPU with a typographic overlay. Produced as a single self-contained `index.html`. Use when the brief asks for a "WebGL", "shader", "3D", "generative", "GPU", "interactive canvas", "hero animation", or "real-time visual" experience. Open Design serves this in powered-preview mode so the GPU stack actually runs.

70

web-prototype

design-templates/web-prototype/SKILL.md

General-purpose desktop web prototype. Single self-contained HTML file built by copying the seed `assets/template.html` and pasting section layouts from `references/layouts.md`. Default for any landing / marketing / docs / SaaS page when no more specific skill matches.

67

web-prototype-taste-soft

design-templates/web-prototype-taste-soft/SKILL.md

Apple-tier soft web prototype. Silver/cream canvas, double-bezel cards, button-in-button CTAs, generous squircle radii, spring motion, ambient mesh. Distilled from Leonxlnx/taste-skill `soft-skill` + sections 4–8 of `taste-skill`.

64

web-prototype-taste-editorial

design-templates/web-prototype-taste-editorial/SKILL.md

Editorial-minimalist web prototype. Warm monochrome canvas, serif display + grotesque body, 1px hairline borders, muted pastel chips, generous macro-whitespace, ambient micro-motion. Distilled from Leonxlnx/taste-skill `minimalist-skill`.

59

web-prototype-taste-brutalist

design-templates/web-prototype-taste-brutalist/SKILL.md

Swiss industrial-print web prototype. Newsprint canvas, monolithic black grotesque, viewport-bleeding numerals, hairline grid dividers, hazard-red accent, ASCII syntax decoration. Distilled from Leonxlnx/taste-skill `brutalist-skill` (Swiss Industrial Print mode).

58

waitlist-page

design-templates/waitlist-page/SKILL.md

Minimal pre-launch landing with email capture, brand logo, and optional decorative layer. Reads DESIGN.md for colors, typography, and layout rules. Best for: product launches, beta signups, early access programs, indie projects.

68